v0.1.0
Pre-release
Pre-release
A Bug's Life (PS1 1998) - Archipelago Implementation v0.1.0
This is the initial experimental release of an apworld, client and lua for A Bug's Life for BizHawk. This supports only NTSC-U (US release) of the original game and requires Windows and BizHawk to play.
Release: https://github.com/WalWalrus/ABLAP/releases/tag/0.1.0
Setup and Requirements: https://github.com/WalWalrus/ABLAP/blob/main/README.md
What checks are supported?
- All levels completed
- All grain collected
- All FLIK letters collected
- All enemies killed
- Grainsanity (check after x amount of grain collected per level - default: 10)
- Individual FLIK letters collected per level
- 25%, 50%, 75% and/or 100% of enemies killed in each level
What goals are possible?
- All levels complete (This does not include training)
What's in the item pool?
- All brown, green, blue, purple and yellow seed tokens in each level (up to the level max)
- All berry upgrades in each level (for levels that do not have 4 purple seeds/3 yellow seeds)
Known Bugs
- Receiving seed tokens in some levels causes the UI to have issues but is only cosmetic.
- Some experimental checks will be unreachable due to lack of logic surrounding their collection.