Releases: Wextikit/ElysiumModMenu
Release list
ElysiumModMenu - 1.4.4
1.4.4 - ElysiumModMenu
ElysiumModMenu Discord
Added
- Added Networked Clones with formations, orbit mode, shadow mode, color override and automatic cleanup.
- Added local color controls: Rainbow, Always Red, Fortegreen, Snipe Color and free-color selection.
- Added menu profiles with save/load support.
- Added Random Outfit with random color, hat, skin, visor and pet selection from the full catalog.
- Added favorite outfit slots and outfit copying from lobby players.
- Added dark chat visuals with custom keyboard, quick-chat and report assets.
- Added menu tab animations, animated switches, background support, RGB modes and improved menu scaling.
- Added Players Clones tab and additional player history tools.
- Added Spawn Sync network patch.
- Added more Bug Room, Auto Host, vote-kick and host lobby controls.
Changed
- Reworked the main menu layout, tabs, descriptions, notifications and theme controls.
- Expanded ESP, radar, replay trails, tracers and player information tools.
- Expanded host lobby rules, role selection, sabotage, map and task controls.
- Improved RPC spoof detection and known mod RPC labels.
- Extended anti-cheat checks for malformed packets, spoofed RPCs, vent-kick exploits, bot identities and lobby access.
Fixed
- Fixed raw RPC notifications being shown twice when
LogAllRPCsand spoof detection were enabled. - Improved lobby and match state handling for host-only actions.
- Fixed several menu layout and notification timing issues.
How to use Char Background
- Open ElysiumModMenu.
- Go to Menu.
- Enable Image Background.
- Enable Character.
- Put your image named
Char.pnginto theElysiumModMenufolder. - Restart the game or reload the menu if the image does not appear.
Char.png is drawn under the menu controls, so it works as a character or background image and does not block clicks.
pre-release 1.4.4 - ElysiumModMenu
1.4.4 - ElysiumModMenu
Added
- Added Networked Clones with formations, orbit mode, shadow mode, color override and automatic cleanup.
- Added local color controls: Rainbow, Always Red, Fortegreen, Snipe Color and free-color selection.
- Added menu profiles with save/load support.
- Added Random Outfit with random color, hat, skin, visor and pet selection from the full catalog.
- Added favorite outfit slots and outfit copying from lobby players.
- Added dark chat visuals with custom keyboard, quick-chat and report assets.
- Added menu tab animations, animated switches, background support, RGB modes and improved menu scaling.
- Added Players Clones tab and additional player history tools.
- Added Spawn Sync network patch.
- Added more Bug Room, Auto Host, vote-kick and host lobby controls.
Changed
- Reworked the main menu layout, tabs, descriptions, notifications and theme controls.
- Expanded ESP, radar, replay trails, tracers and player information tools.
- Expanded host lobby rules, role selection, sabotage, map and task controls.
- Improved RPC spoof detection and known mod RPC labels.
- Extended anti-cheat checks for malformed packets, spoofed RPCs, vent-kick exploits, bot identities and lobby access.
Fixed
- Fixed raw RPC notifications being shown twice when
LogAllRPCsand spoof detection were enabled. - Improved lobby and match state handling for host-only actions.
- Fixed several menu layout and notification timing issues.
- Added protection against invalid or unavailable network objects during RPC inspection.
ElysiumModMenu v1.4.3
Beta Update
Added
- Added vent teleport tools for lobby control, including
Vent TP Alland target vent teleport actions. - Added target vent teleport support for selected players through host controls.
- Added
Show Infofor the watermark area, so ping / FPS / host info can stay visible even when the main watermark is disabled. - Added local
April Date Spoofsupport. - Added menu profiles with 5 save/load slots for menu state, toggles, spoof settings, radar, replay, binds, and favorite outfits.
- Added several menu color/theme presets and expanded menu appearance controls.
- Added
Device ID Spoofwith saved custom value support. - Added a quick chat message sender through
SendQuickChatRPC. - Added radar with draggable on-screen map rendering, player markers, body markers, ghost visibility toggle, icon mode, and optional right-click teleport from the radar window.
- Added replay overlay that records recent player paths and draws movement trails on a map-style window, with optional icon rendering and a configurable history duration.
- Added ESP hitboxes (
ESP Boxes). - Added follow target support so the local player can keep following the selected player.
- Added forced target kill / auto target kill logic on the host side, plus random target auto-kill support.
- Added protection against vent-kick abuse by blocking bad vent operations and punishing malicious senders on the host side.
- Added portable lobby settings editor with direct apply/sync controls.
- Added Hide N Seek settings editor with:
- hide time
- final time
- final seeker speed
- crewmate vent cooldown
- crewmate vent uses
- seeker ping cooldown
- final map toggle
- Added network clones with:
- target spawn
- self spawn
- figure/pattern spawning
- width scaling for formations
- delete last figure
- delete all clones
- Added outfit shop opening directly from the outfits section in lobby.
- Added favorite outfit slots with save/apply/clear actions.
- Added local outfit copy from lobby players.
- Added bugroom helper logic for auto angel, auto shield-kill, timed auto run, and target selection.
- Added local task completion button inside spoof/self controls.
Changed
- Reworked forced role logic so role selection is now tied to Friend Code instead of unstable nickname matching.
- Reworked the watermark/info presentation.
- Reworked parts of the self spoof panel, including cleaner Level / Name / Friend Code / Device ID editing flow.
- Reworked lobby controls layout and several compact menu sections.
- Reworked clone handling to support large batches, batch tracking, proper clone cleanup, and safer real-player restoration.
- Improved bugroom controls with adjustable delays, cleaner target pickers, and clearer host controls.
- Improved role assignment flow by applying forced roles after team assignment and refreshing role behaviour more safely.
Fixed
- Fixed angel logic in bugroom.
- Fixed kill logic in bugroom.
- Fixed forced roles so assigned roles no longer jump because of nickname changes and now stay tied to Friend Code.
- Fixed radar after it was broken in the pre-release build.
- Fixed multiple UI issues across compact tabs, sizing, spacing, scroll areas, and input handling.
- Fixed menu hit detection when scaled.
- Fixed clone cleanup / clone ownership issues and clone-to-real-player restoration.
- Fixed several bugroom timing and control issues.
Pre-release ElysiumModMenu
🚀 ElysiumModMenu v1.4.3 Pre-release
✨ Added
- New radar for all maps
- Expanded RPC and network protection
🐛 Fixed
- Fixed black screen and startup error spam
- Fixed notifications before GUI styles initialize
- Fixed radar asset packaging
- Fixed menu startup issues
⚠️ This is a pre-release build. H&S settings are currently not working — I’m aware of the issue.
ElysiumModMenu v1.4.2 update
🌌 Join the ElysiumModMenu Discord
Want to get new releases before they are published on GitHub?
Join our official Discord server — early builds, release announcements, changelogs, support, bug reports, and community updates are posted there first.
🔗 https://discord.gg/HRnYzus9UJ
🚀 Changelog — v1.4.2
✨ New Features
- RGB Task Bar — added a fully customizable RGB task bar
- Guest Account Features — added additional functionality for guest accounts
- Discord Rich Presence — added Rich Presence integration
- Whitelist System — added whitelist support
- Bug Room Tab — added a new tab with multiple useful functions
🛠 Improvements
- Reworked and polished the user interface
- Improved the overall visual consistency of the menu
🐛 Bug Fixes
- Fixed meetings and gatherings breaking
- Improved general stability
New ElysiumModMenu releases are available on Discord earlier than on GitHub.
pre release v1.4.2
🚀 Changelog
✨ New Features
- RGB Task Bar — added a customizable RGB task bar
- Guest Account — added extra features for guest accounts
- Rich Discord Presence — added Discord Rich Presence integration
- Whitelist — added whitelist support
- Bug Room Tab — new tab packed with multiple functions
Improvements
- Reworked and polished the UI
Bug Fixes
- Fixed meetings/gatherings breaking
ElysiumCore 1.4.1
ElysiumCore 1.4.1 is out
A new ElysiumCore update is now available.
Changes
- Fixed trash task behavior — it now works correctly.
- Added Kill Skip feature.
- Added Intro Skip feature.
- Included all previous pre-release changes.
- Improved overflow patch.
- Minor fixes, cleanup, and stability improvements.
Discord:
ElysiumCore Discord
Please leave a ⭐ star on the GitHub repository to support the project.
It helps a lot.
ElysiumCore 1.0.0
ElysiumCore 1.0.0 — Pre-release
Small update focused on stability, cleanup, and internal improvements.
What's changed
- Minor changes and core cleanup.
- Added overflow patch.
- Improved internal stability.
- Prepared the project for future updates and testing.
Note
This is a pre-release version, so bugs may still occur.
If you find any issues or want to follow updates, join our ElysiumCore Discord.