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Added vent teleport tools for lobby control, including Vent TP All and target vent teleport actions.
Added target vent teleport support for selected players through host controls.
Added Show Info for the watermark area, so ping / FPS / host info can stay visible even when the main watermark is disabled.
Added local April Date Spoof support.
Added menu profiles with 5 save/load slots for menu state, toggles, spoof settings, radar, replay, binds, and favorite outfits.
Added several menu color/theme presets and expanded menu appearance controls.
Added Device ID Spoof with saved custom value support.
Added a quick chat message sender through SendQuickChat RPC.
Added radar with draggable on-screen map rendering, player markers, body markers, ghost visibility toggle, icon mode, and optional right-click teleport from the radar window.
Added replay overlay that records recent player paths and draws movement trails on a map-style window, with optional icon rendering and a configurable history duration.
Added ESP hitboxes (ESP Boxes).
Added follow target support so the local player can keep following the selected player.
Added forced target kill / auto target kill logic on the host side, plus random target auto-kill support.
Added protection against vent-kick abuse by blocking bad vent operations and punishing malicious senders on the host side.
Added portable lobby settings editor with direct apply/sync controls.
Added Hide N Seek settings editor with:
hide time
final time
final seeker speed
crewmate vent cooldown
crewmate vent uses
seeker ping cooldown
final map toggle
Added network clones with:
target spawn
self spawn
figure/pattern spawning
width scaling for formations
delete last figure
delete all clones
Added outfit shop opening directly from the outfits section in lobby.
Added favorite outfit slots with save/apply/clear actions.
Added local outfit copy from lobby players.
Added bugroom helper logic for auto angel, auto shield-kill, timed auto run, and target selection.
Added local task completion button inside spoof/self controls.
Changed
Reworked forced role logic so role selection is now tied to Friend Code instead of unstable nickname matching.
Reworked the watermark/info presentation.
Reworked parts of the self spoof panel, including cleaner Level / Name / Friend Code / Device ID editing flow.
Reworked lobby controls layout and several compact menu sections.
Reworked clone handling to support large batches, batch tracking, proper clone cleanup, and safer real-player restoration.
Improved bugroom controls with adjustable delays, cleaner target pickers, and clearer host controls.
Improved role assignment flow by applying forced roles after team assignment and refreshing role behaviour more safely.
Fixed
Fixed angel logic in bugroom.
Fixed kill logic in bugroom.
Fixed forced roles so assigned roles no longer jump because of nickname changes and now stay tied to Friend Code.
Fixed radar after it was broken in the pre-release build.
Fixed multiple UI issues across compact tabs, sizing, spacing, scroll areas, and input handling.
Fixed menu hit detection when scaled.
Fixed clone cleanup / clone ownership issues and clone-to-real-player restoration.