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ElysiumModMenu v1.4.3

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@Wextikit Wextikit released this 16 Jul 16:19

Beta Update

Added

  • Added vent teleport tools for lobby control, including Vent TP All and target vent teleport actions.
  • Added target vent teleport support for selected players through host controls.
  • Added Show Info for the watermark area, so ping / FPS / host info can stay visible even when the main watermark is disabled.
  • Added local April Date Spoof support.
  • Added menu profiles with 5 save/load slots for menu state, toggles, spoof settings, radar, replay, binds, and favorite outfits.
  • Added several menu color/theme presets and expanded menu appearance controls.
  • Added Device ID Spoof with saved custom value support.
  • Added a quick chat message sender through SendQuickChat RPC.
  • Added radar with draggable on-screen map rendering, player markers, body markers, ghost visibility toggle, icon mode, and optional right-click teleport from the radar window.
  • Added replay overlay that records recent player paths and draws movement trails on a map-style window, with optional icon rendering and a configurable history duration.
  • Added ESP hitboxes (ESP Boxes).
  • Added follow target support so the local player can keep following the selected player.
  • Added forced target kill / auto target kill logic on the host side, plus random target auto-kill support.
  • Added protection against vent-kick abuse by blocking bad vent operations and punishing malicious senders on the host side.
  • Added portable lobby settings editor with direct apply/sync controls.
  • Added Hide N Seek settings editor with:
    • hide time
    • final time
    • final seeker speed
    • crewmate vent cooldown
    • crewmate vent uses
    • seeker ping cooldown
    • final map toggle
  • Added network clones with:
    • target spawn
    • self spawn
    • figure/pattern spawning
    • width scaling for formations
    • delete last figure
    • delete all clones
  • Added outfit shop opening directly from the outfits section in lobby.
  • Added favorite outfit slots with save/apply/clear actions.
  • Added local outfit copy from lobby players.
  • Added bugroom helper logic for auto angel, auto shield-kill, timed auto run, and target selection.
  • Added local task completion button inside spoof/self controls.

Changed

  • Reworked forced role logic so role selection is now tied to Friend Code instead of unstable nickname matching.
  • Reworked the watermark/info presentation.
  • Reworked parts of the self spoof panel, including cleaner Level / Name / Friend Code / Device ID editing flow.
  • Reworked lobby controls layout and several compact menu sections.
  • Reworked clone handling to support large batches, batch tracking, proper clone cleanup, and safer real-player restoration.
  • Improved bugroom controls with adjustable delays, cleaner target pickers, and clearer host controls.
  • Improved role assignment flow by applying forced roles after team assignment and refreshing role behaviour more safely.

Fixed

  • Fixed angel logic in bugroom.
  • Fixed kill logic in bugroom.
  • Fixed forced roles so assigned roles no longer jump because of nickname changes and now stay tied to Friend Code.
  • Fixed radar after it was broken in the pre-release build.
  • Fixed multiple UI issues across compact tabs, sizing, spacing, scroll areas, and input handling.
  • Fixed menu hit detection when scaled.
  • Fixed clone cleanup / clone ownership issues and clone-to-real-player restoration.
  • Fixed several bugroom timing and control issues.