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Added new ZenScript spell type: Area effect spell. You can define custom spells with WizardryUtils that affect an area where the caster points. The spell can cause 1 or more potion effects to targets (can be enemies only / allies only / allies + player only). The area effect duration and the potion effect duration can be separately configured. This means you could create spells such as an area of Poison that lasts e.g. 30 seconds, but only applies 1 second of the Poison effect, or you can reverse it, making it an instant cast that applies a lasting effect. Mod potions are also supported. See the git repository for an example (WinDanesz)
Bug Fixes
Fixed minion and buff spells not working with modded entities and potions (WinDanesz)