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DW2-PC v0.1.7

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@Wyrelade Wyrelade released this 12 Oct 11:23
· 13 commits to main since this release

Smooth frames: the game now looks fluid on 60, 144 and 240 Hz monitors.

You need your own copy of the game. The downloads contain no game data. Updating: v0.1.4 and
newer update themselves at start (Update now); older versions: unpack over the old folder, your
saves, settings and data pack stay.

New

  • Smooth frames. DW2 runs at 30 frames per second. The picture is now drawn at your
    monitor's refresh rate and blended between two game frames: walking in the city, moving
    through the domains and the battle camera (the opening spin, the moves between fighters, the
    wireframe Digimon) move fluidly.
    • Graphics only: the game itself runs exactly as before (same logic, timing and random
      numbers). The picture is one game frame behind.
    • Camera cuts stay cuts. Menus, text, the HUD and effects that appear or fade are shown as the
      game draws them.
    • On by default. F9 or F1 (Display tab) turns it off; the setting is saved. Needs the GPU
      renderer (the default); with the software renderer nothing changes.
    • Other scenes (title, menus, VS battles, the Digimon status model) are shown at the game rate
      as before.

Community

Discord: https://discord.gg/nHXAq2fdCJ

Bugs: https://github.com/Wyrelade/DW2-PC/issues

Downloads

  • DW2-PC-windows-x64.zip: Windows 10 / 11, 64-bit.
  • DW2-PC-linux-x64.zip: Linux x64. Needs SDL3 3.4 or newer and glibc 2.43 or newer.
  • .sig files: signatures the in-game updater checks.

Licenses

CC0 1.0. Ships SDL3 (zlib), Dear ImGui and miniz (MIT, notices in README.txt) and Monocypher
(CC0). Digimon World 2 and its data belong to their owners.