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Fix Character Load Bug

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@Xavious Xavious released this 24 Oct 00:11
· 11 commits to main since this release

I made a slight oversight with the event handler that checks for character switching and loads the database. The results was that any action in game that causes a gmcp.Ship.Info event would also trigger the load function. This is particularly troublesome when using the botting commands.

Bug found and reported by Magtherius. Thank you sir!