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Kevin110026 edited this page Mar 5, 2025
·
1 revision
new obj_bound(obj1, obj2, minr = null, maxr = null, k = 1000)
將動畫物件obj1和obj2的距離固定在範圍內
arg- k 讓obj1, obj2的距離恢復到範圍內的速度
範例程式
let n = 10;
let a = [];
for (let i = 0; i < n; i++) {
a[i] = new pack_circle({ x: 100, y: 100 });
for(let j=0; j<i; j++)
{
new obj_bound(a[i], a[j], 50, 100);
}
}