new pack_line(obj1, obj2, noForce = false, arrow = false)
創造一條線連接兩物件
arg - noForce 不要將兩物件互相束縛
noForce
arg - arrow 顯示線的箭頭(從obj1到obj2)
arrow
property - pointer obj1, obj2
pointer obj1, obj2
線連接兩個物件,物件須包含Coordinate2d pos屬性
property - obj_bound bound
obj_bound bound
若arg - noForce 為 false,則此bound存在
property - pointer maxr, minr 線的最大,最小長(以obj_bound實現)
pointer maxr, minr
let c = new pack_circle(); let l = new pack_line(c, {pos: new refer(function(){return new Coordinate2d(mouse.x, mouse.y)})});
流星錘ouob
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