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Exactly that — it's for console players.

Script Extender is a PC-only native DLL; it can't be shipped through the in-game mod manager, so any mod that depends on it is simply unavailable on Xbox and PS5. This mod is meant to be a full 5.5e ruleset conversion that anyone can play, and locking out every console player would defeat that purpose.

You're right that it costs us some accuracy. There are a handful of things that are genuinely impossible to do RAW without SE, and in those cases I approximate with the closest vanilla-engine mechanic and document the difference rather than reach for SE.

So it's a deliberate trade-off: slightly looser RAW in a few corners, in exchange for the mod run…

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Answer selected by Yoonmoonsik
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