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True Strike and Booming Blade are cast with the Magic action, and Extra Attack only applies when you take the Attack action. Casting one of them uses your action, so there is no extra attack left to make afterward.

What you're describing is the War Magic feature: when you take the Attack action, you can cast one of your cantrips that has a casting time of an action in place of one of those attacks. In this mod, these subclasses have it:

  • Bard: College of Valor
  • Druid: Circle of the Unbroken
  • Fighter: Eldritch Knight
  • Monk: Warrior of the Mystic Arts
  • Sorcerer: Heroic Sorcery
  • Wizard: Bladesinger
  • Gunslinger: Spellslinger
  • Illrigger: Architect of Ruin

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@lucasotacilio
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Answer selected by Yoonmoonsik
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