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Revisions

  • docs(wiki): correct the Cleric pages against the mod data - Class page: Channel Divinity starts at two uses and reaches three at Level 6, Divine Order: Thaumaturge picks any of nine Cleric cantrips, Blessed Strikes offers Radiant or Necrotic Divine Strike, and the Level 10 Divine Intervention and extra cantrip were missing. - Death, Nature, and Tempest: the Domain spell tables were shifted a tier and dropped their Level 9 entries. Death's Reaper list also includes Blood Bolt, Touch of Death is a Channel Divinity Reaction on a melee hit, and Nature's Charm Animals and Plants was undocumented. - Grave: Sentinel at Death's Door charges return on a Long Rest, and Path to the Grave lasts until the start of your next turn. - Light, Astral, and Life: corrected the Domain spell counts, and documented Planar Reach's charges and the Misty Step that comes with Spatial Exchange. - War: War God's Blessing spells do not need Concentration. - Knowledge: Blessings of Knowledge is limited to Arcana, History, Nature, and Religion. - Replace the raw stat-block dumps on the Astral, Life, Shadow, Twilight, and War pages with plain description. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 19, 2026
  • docs(cleric): add Twilight Domain subclass page Documents the new Cleric Domain: domain spell table, Eyes of Night, Vigilant Blessing, Twilight Sanctuary, and Steps of Night, with the two deliberate divergences from the tabletop version called out (flat +5 Initiative instead of Advantage, and clearing both Charmed and Frightened instead of one). Links it from the Cleric class page and the home page, updates the subclass count to 117, and adds the Steps of Night resource icons. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 27, 2026
  • Add Forge Domain Cleric subclass page

    @Yoonmoonsik Yoonmoonsik committed Jul 24, 2026
  • Fix Sear Undead damage and Thaumaturge mechanics in Class-Cleric.md Sear Undead is a flat 4d8 Radiant (DealDamage(4d8,Radiant,Magical)), not scaling with Wisdom modifier - also bypasses Undead Fortitude, which wasn't mentioned. Thaumaturge (Cleric_DivineOrder_Thaumaturge_1) actually grants the Guidance cantrip specifically plus Wisdom modifier added to Arcana and Religion checks - not "one cantrip of choice" and not Expertise (which doubles proficiency; this is a flat ability bonus instead). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 7, 2026
  • Add Hit Point Die icons to class pages and rules Shows the die-size icon (D6/D8/D10/D12) next to each class's Hit Point Die trait, and all four sizes in the Hit Point Dice rules section, matching the icon convention already used in Spells.md.

    @Yoonmoonsik Yoonmoonsik committed Jul 6, 2026
  • Docs: proofread wiki against mod data, remove flavor prose - Strip flavor/lore sentences from feature descriptions across all class and subclass pages; keep mechanics only - Fix descriptions that did not match the mod implementation: Illrigger subclasses (Hellspeaker, Painkiller, Sanguine Knight, Shadowmaster, Architect of Ruin) rewritten from actual passive data; Knowledge Domain Mind Magic/Unfettered Mind; Light Domain Radiance of the Dawn; Thief Supreme Sneak intro - Add missing Mind Domain spell table; fix Grave Domain spell count - Fix Artificer subclass grammar and duplicate/redundant lines - Standardize always-prepared spell list wording Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 2, 2026
  • Add Shadow Domain cleric subclass documentation Creates Subclass-Cleric-Shadow-Domain.md with full feature coverage (Cover of Night, Lengthen Shadow, Shadow Grasp, Fade to Black, domain spells by level) and updates Class-Cleric.md to list Shadow Domain in the subclass index. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 30, 2026
  • Refactor subclass descriptions for clarity and conciseness across multiple classes - Updated Shadowmaster subclass to emphasize stealth and single-target elimination mechanics. - Revised Way of Mercy subclass to highlight duality in healing and damage capabilities. - Enhanced Way of the Four Elements subclass to focus on elemental identity and visual effects. - Clarified Way of the Open Hand subclass to streamline control mechanics and action economy. - Improved Gloom Stalker subclass description to better explain Umbral Sight and tactical advantages. - Simplified Swarm Keeper subclass details regarding Mighty Swarm upgrades. - Streamlined Soulknife subclass to clarify the benefits of Psychic Veil and teleportation mechanics. - Enhanced Aberrant Sorcery subclass to emphasize the value of Psychic Defenses and silent casting. - Clarified Draconic Sorcery subclass to highlight natural armor and elemental amplification. - Improved Shadow Magic subclass to better describe the effectiveness of Beasts of Ill Omen. - Revised Archfey Patron subclass to emphasize mobility and teleportation features. - Clarified Celestial Patron subclass to highlight healing capabilities without sacrificing damage. - Streamlined Fiend Patron subclass to emphasize survivability through combat. - Improved Great Old One Patron subclass to focus on debilitation and psychic resistance. - Enhanced Hexblade subclass to clarify the mechanics of Hexblade Manifest and damage absorption. - Revised Undead Patron subclass to emphasize necrotic damage mechanics and fear projection. - Clarified Abjurer subclass to highlight damage reduction and ward mechanics. - Improved Conjurer subclass to emphasize teleportation and Concentration immunity. - Streamlined Diviner subclass to clarify the power of Portent dice. - Enhanced Enchanter subclass to focus on the effectiveness of Instinctive Charm and Split Enchantment. - Revised Illusionist subclass to clarify the mechanics of Phantasmal Creatures and Illusory Self.

    @Yoonmoonsik Yoonmoonsik committed Jun 30, 2026
  • remove redundant footer nav from all wiki pages (127 files) Sidebar already provides navigation; --- divider + link footers were duplicating it. Home.md preserved (has real mod.io/GitHub links after ---). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 29, 2026
  • fix: remove redundant H1 headings from all wiki pages GitHub Wiki auto-renders the page title (filename) as H1, so explicit # headings in the content caused double H1 rendering. Removed 127 leading H1 headings across all pages. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 29, 2026
  • refactor: replace all SVG banner/badge references with text across wiki - Banner SVGs → # heading (text derived from alt text or hardcoded map) - Badge SVGs → removed (decorative only) - Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles - Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text - Empty <div align="center"> blocks cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 29, 2026
  • Subclass files: include parent class name in filename Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format. Update all links across 122 files to match new page names. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 28, 2026
  • Add Class- and Subclass- prefixes to all class and subclass files Rename 16 class files with Class- prefix and 96 subclass files with Subclass- prefix. Update all wiki links across 125 files to match new page names using [DisplayText](Prefixed-PageName) format. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 28, 2026