docs(wiki): correct the Weapon Mastery selection rules
Mastery choices come from a level-up SelectPassives entry, so they are
locked in once taken; the class pages claimed they could be changed on a
Long Rest. Replace that sentence on all eight classes that grant Weapon
Mastery, and add the same note to the Paladin page, which had none.
Also fix the Weapon Mastery overview: Gunslinger gains the feature at
Level 2 rather than Level 1, and Barbarian and Monster Hunter gain extra
choices as they level, not just Fighter. Add a per-class table with the
levels taken from Progressions.lsx.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs(wiki): correct the Illrigger pages against the mod data
- Architect of Ruin: Spellblade is a once-per-Short-Rest Bonus Action
cast, not the spellcasting grant; document Asmodeus's Blessing, the
spells learned, and the corrected slot table.
- Painkiller: state Grand Strategist's real range and duration, and drop
the speculative developer note from You Die on My Command.
- Class page: drop the raw spell identifier from the seal description.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs(illrigger): correct the seal mechanics against the game data
Baleful Interdict was documented from the tabletop text. The on-hit seal
has no once-per-turn limit in the passive, seals stack on a single target,
burning consumes every seal on that target at once for 1d6 each (2d6 from
Illrigger 5, 3d6 from 10), and a dead interdicted creature refunds its
seals instead of handing them to a new target through one Bonus Action.
Abating Seal was listed as an attack roll reduction against yourself; the
interrupt reduces the damage you or a nearby ally take by 1d10 plus half
your Illrigger level. Note the stack-then-burn loop in the playstyle notes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs: drop the self-referential notes about undocumented features
Class-Illrigger and Class-Druid admitted in the text that an effect had not
been checked against the game. Fill in Styx's Apathy from its in-game
description and state Wild Strike plainly instead.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs(illrigger): correct the Infernal Discipline notes and reword the overview
The playstyle notes claimed Lies could be paired with Bravado, but both are
options of the same Level 2 selector, so taking one rules out the other. List
every Discipline, state that the choice is exclusive, and describe the class as
martial rather than melee since seals can be placed with ranged attacks too.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Add missing Illrigger Level 2 Interdiction Boon choice and clarify seal-burning
The Level 2 Progressions.lsx node has TWO SelectPassives calls -
IllriggerCombatMastery (the six Infernal Discipline options already
documented: Bravado/Brutal/Inexorable/Lies/Lissome/Unfettered) and a
completely separate IllriggerInterdiction list (Abating Seal, Bedevil,
Soul Eater, Styx's Apathy) that the doc never mentioned at all. This is
a second, independent build choice made at the same level, not part of
Infernal Discipline.
Verified via BurningSeals_Fire's SpellProperties (a chain of
IF(HasPassive(...)) checks) what each Level 2 boon actually does when
you burn a seal: Abating Seal unlocks a Reaction that reduces an
incoming attack roll by 1d10+Illrigger level for 1 Seal; Bedevil applies
a 2-turn saving-throw penalty equal to Proficiency Bonus to the burned
target; Soul Eater grants the Illrigger Temporary HP equal to class
level. Styx's Apathy's exact effect wasn't fully verifiable from the
status data alone, so it's flagged as needing confirmation rather than
guessed at.
Also noted that 5 more Interdiction Boons unlock at Level 7 (Acheron's
Chain, Conflagrant Channel, Shadow Shroud, Unleash Hell, Vengeful Shot),
none of which are documented yet, and clarified that "burning" a seal
concretely means casting the BurningSeals spell (Fire or Necrotic)
against an interdicted target.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Add Hit Point Die icons to class pages and rules
Shows the die-size icon (D6/D8/D10/D12) next to each class's Hit
Point Die trait, and all four sizes in the Hit Point Dice rules
section, matching the icon convention already used in Spells.md.
Docs: proofread wiki against mod data, remove flavor prose
- Strip flavor/lore sentences from feature descriptions across all class
and subclass pages; keep mechanics only
- Fix descriptions that did not match the mod implementation:
Illrigger subclasses (Hellspeaker, Painkiller, Sanguine Knight,
Shadowmaster, Architect of Ruin) rewritten from actual passive data;
Knowledge Domain Mind Magic/Unfettered Mind; Light Domain Radiance of
the Dawn; Thief Supreme Sneak intro
- Add missing Mind Domain spell table; fix Grave Domain spell count
- Fix Artificer subclass grammar and duplicate/redundant lines
- Standardize always-prepared spell list wording
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Docs: standardize subclass terminology across all class pages
Replace class-specific terms (Path, Tradition, Origin, Specialist,
Covenant, Guild) with Subclass in section headings and intro sentences.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: switch icon image references to relative paths
Now that folder is renamed to ASCII (done/), relative paths
resolve correctly in GitHub wiki without needing absolute URLs.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: rename icon folder from 완료 to done, update all image URLs
Korean folder name caused 404 on raw.githubusercontent.com.
Renamed icons/class/300/완료 → icons/class/300/done and updated
all 52 wiki page image references accordingly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: use absolute raw.githubusercontent.com URLs for class icons
GitHub wiki does not resolve relative paths to images in the wiki repo.
Replace all icon image references with full raw.githubusercontent.com URLs.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: URL-encode Korean folder name in icon paths
Replace 완료 with %EC%99%84%EB%A3%8C in all icon image references
so GitHub wiki can resolve the paths correctly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Docs: add class icons to top of class and subclass wiki pages
- Add Shadow Domain to Home.md Cleric subclass list
- Add class icon images to 52 class/subclass pages where icons exist
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
remove redundant footer nav from all wiki pages (127 files)
Sidebar already provides navigation; --- divider + link footers were duplicating it.
Home.md preserved (has real mod.io/GitHub links after ---).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
fix: remove redundant H1 headings from all wiki pages
GitHub Wiki auto-renders the page title (filename) as H1,
so explicit # headings in the content caused double H1 rendering.
Removed 127 leading H1 headings across all pages.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
refactor: replace all SVG banner/badge references with text across wiki
- Banner SVGs → # heading (text derived from alt text or hardcoded map)
- Badge SVGs → removed (decorative only)
- Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles
- Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text
- Empty <div align="center"> blocks cleaned up
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Subclass files: include parent class name in filename
Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format.
Update all links across 122 files to match new page names.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add Class- and Subclass- prefixes to all class and subclass files
Rename 16 class files with Class- prefix and 96 subclass files with
Subclass- prefix. Update all wiki links across 125 files to match
new page names using [DisplayText](Prefixed-PageName) format.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>