docs(rules): document that natural 1s no longer auto-fail checks
Add a Dice Rolls section covering the new critical failure rule, and
correct the rule count on the home page, which had drifted.
docs(feats): follow the Swift Witchcraft rework
The feat no longer removes the One Spell with a Spell Slot per Turn
restriction outright. Note the activated action, that it costs nothing
and works after a spell slot has already been spent, and the Long Rest
limit, in both the feat entry and the rule it references.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Audit Feats.md against game data, fix stale/missing feat effects
Cross-reference all 91 feats against Feats.lsx, PassiveLists.lsx, and Passive.txt descriptions. Add missing secondary effects (Athlete, Charger, Crusher, Dungeon Delver, Sentinel, War Caster, and more), and replace stale 2014-rules text with the mod's actual 2024-style implementations (Healer, Skulker, Tavern Brawler, Poisoner, Orcish Fury, Inspiring Leader). Link Skulker/Dwarven Fortitude/Swift Witchcraft mentions in Rules.md to their Feats.md entries.
Reorganize Rules.md into categorized sections, correct rule details
Restructure into Common Actions/Conditions/Rest and Recovery/Spellcasting/Equipment and Items; add Bloodied, Extra Attack (War Magic), Distract, Dodge, Down; correct Shove/Topple/Jump cost changes against actual game data.
Merge Spell Scrolls and full spell-list-by-level content into Spells
Consolidates the new/revised spell writeups, the complete per-level
spell list (all classes, including the mistyped "Artificier" entries),
and scroll usability rules into a single Spells page so readers don't
need to cross-reference three separate documents.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Document Monk Shove/Grapple DEX and Elemental Attunement free-switching
Reflects the 4.8.6.0 code changes from GH Discussion #186: Martial Arts
now lets Shove/Grapple use DEX for the save DC, Topple resolves as a
saving throw instead of a skill check, and Elemental Attunement is no
longer locked in at cast time (freely toggled between elements).
Add Hit Point Die icons to class pages and rules
Shows the die-size icon (D6/D8/D10/D12) next to each class's Hit
Point Die trait, and all four sizes in the Hit Point Dice rules
section, matching the icon convention already used in Spells.md.
Polish Rules.md prose and split Spell Scrolls into its own page
Removes redundant rulebook-quote blockquotes, merges overlapping
sections, converts bullet fragments into full sentences, and
verifies unit conversions (Prone range) against actual game data.
Spell Scrolls restriction rules and tables move to a dedicated
Spell-Scrolls page, linked from Rules.md and the sidebar.
Reorganize spell scroll restriction rules and fix third-caster wording
Restructures the Restricted Spells tables in Rules.md by spell level instead
of school (easier to look up by scroll level), folds the Wizard-proxy
subclass list into Restriction Rules as a plain list linking to each
subclass's own page, and fixes several scroll display names (Elminster's
Elusion, Snilloc's Snowball Swarm, Tasha's Mind Whip) to match the mod.
Also cleans up the five third-caster subclass pages (Arcane Trickster,
Eldritch Knight, Spellslinger, Architect of Ruin, Occultist Guild): removes
the internal WIZARD_PROXY tag name and incorrect school-restriction wording
(none of them are limited to specific schools), and states plainly that each
is treated as having Wizard spellcasting ability.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Document Fast Hands bonus-action scrolls and expanded scroll restrictions
Updates the Rogue Thief page to describe Fast Hands' new ability to cast
from a Spell Scroll as a Bonus Action, and rebuilds the Restricted Spells
tables in Rules.md to cover all 133 restricted scrolls (1st-6th level,
previously only 3rd+) with their spell levels. Notes that cantrip scrolls
and Scrolls of Revivify are always exempt from the restriction.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Merge Spell-Scroll-Restrictions into Rules.md and remove separate page
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Update Rules.md: add missing sections, remove technical references, reformat and sort alphabetically
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Docs: replace '2024 PHB / 2024 Player's Handbook' with 'Player's Handbook (5.5e)' across wiki
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
rename Core-Rules.md to Rules.md and update all references
- Rename file: Core-Rules.md -> Rules.md
- Update links in Home.md, _Sidebar.md, Spell-Scroll-Restrictions.md
- Replace grandiose language: "Core Rules"/"core mechanics"/"foundational mechanics" -> "Rules"/"rules"/"rule changes"
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>