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docs(wiki): correct the Barbarian pages against the mod data - Class page: Ability Score Improvements land at 4, 8, and 12, not at 10. Note the Short Rest Rage recovery and the Extend Rage / End Rage actions this mod adds. - Wild Magic: this mod puts Magic Awareness on a once-per-turn cooldown, not once per Short Rest. - Shadow Gnawer: Shadow Smoke is a Fog Cloud surface left where it is cast, not an aura that follows you. - Path of the Giant: Thaumaturgy is an Action with a 10-turn duration, Boot of the Giants and Mighty Impel are Bonus Actions, Elemental Cleaver requires an active Rage, and Vaprak's Greed gives Humans half again rather than a quarter. - Wild Heart: Aspect of the Stallion only triggers in combat. - Zealot: the die pool tops out at 6 dice at Level 12. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs(barbarian): rename subclass pages to their in-game Path of names ClassDescriptions.lsx gives seven of the eight Barbarian subclasses a DisplayName starting with "Path of", but the wiki filed four of them under short names. Rename all seven to match, and update the Home.md and Class-Barbarian.md links, list order, and playstyle entries. Shadow Gnawer keeps its name — its in-game DisplayName is "Shadow Gnawer", not a Path. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>