docs(wiki): correct the Cleric pages against the mod data
- Class page: Channel Divinity starts at two uses and reaches three at
Level 6, Divine Order: Thaumaturge picks any of nine Cleric cantrips,
Blessed Strikes offers Radiant or Necrotic Divine Strike, and the
Level 10 Divine Intervention and extra cantrip were missing.
- Death, Nature, and Tempest: the Domain spell tables were shifted a
tier and dropped their Level 9 entries. Death's Reaper list also
includes Blood Bolt, Touch of Death is a Channel Divinity Reaction on
a melee hit, and Nature's Charm Animals and Plants was undocumented.
- Grave: Sentinel at Death's Door charges return on a Long Rest, and
Path to the Grave lasts until the start of your next turn.
- Light, Astral, and Life: corrected the Domain spell counts, and
documented Planar Reach's charges and the Misty Step that comes with
Spatial Exchange.
- War: War God's Blessing spells do not need Concentration.
- Knowledge: Blessings of Knowledge is limited to Arcana, History,
Nature, and Religion.
- Replace the raw stat-block dumps on the Astral, Life, Shadow,
Twilight, and War pages with plain description.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fix Knowledge Domain: no Level 1 tier, Expertise is 2 skills not 4
The doc split the subclass's opening features across a fabricated
"Level 1: Blessings of Knowledge" (2 skills + languages + Expertise)
and "Level 3: Skills Expertise" (2 more skills + Expertise), claiming
4 total Expertise skills by Level 3. This directly contradicts the
Class-Cleric.md doc's own statement that Domains are chosen at Level 3
- there is no way to have a Domain feature at Level 1.
Actual Progressions.lsx data shows Knowledge_3_BlessingsOfKnowledge and
Knowledge_3_MindMagic are both granted together at Level 3, alongside a
single SelectSkillsExpertise(...,2,false) selector - one skill-Expertise
choice covering exactly 2 skills, not two separate choices totaling 4.
The Blessings of Knowledge passive itself carries no boosts; the skill
Expertise mechanic is entirely the one Level 3 selector.
Merged the fabricated two-tier structure into a single Level 3 section
and corrected all "4 skills" references to 2. Updated the intro,
Progression Overview, and Playstyle Summary to match.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Docs: proofread wiki against mod data, remove flavor prose
- Strip flavor/lore sentences from feature descriptions across all class
and subclass pages; keep mechanics only
- Fix descriptions that did not match the mod implementation:
Illrigger subclasses (Hellspeaker, Painkiller, Sanguine Knight,
Shadowmaster, Architect of Ruin) rewritten from actual passive data;
Knowledge Domain Mind Magic/Unfettered Mind; Light Domain Radiance of
the Dawn; Thief Supreme Sneak intro
- Add missing Mind Domain spell table; fix Grave Domain spell count
- Fix Artificer subclass grammar and duplicate/redundant lines
- Standardize always-prepared spell list wording
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Refactor subclass descriptions for clarity and conciseness across multiple classes
- Updated Shadowmaster subclass to emphasize stealth and single-target elimination mechanics.
- Revised Way of Mercy subclass to highlight duality in healing and damage capabilities.
- Enhanced Way of the Four Elements subclass to focus on elemental identity and visual effects.
- Clarified Way of the Open Hand subclass to streamline control mechanics and action economy.
- Improved Gloom Stalker subclass description to better explain Umbral Sight and tactical advantages.
- Simplified Swarm Keeper subclass details regarding Mighty Swarm upgrades.
- Streamlined Soulknife subclass to clarify the benefits of Psychic Veil and teleportation mechanics.
- Enhanced Aberrant Sorcery subclass to emphasize the value of Psychic Defenses and silent casting.
- Clarified Draconic Sorcery subclass to highlight natural armor and elemental amplification.
- Improved Shadow Magic subclass to better describe the effectiveness of Beasts of Ill Omen.
- Revised Archfey Patron subclass to emphasize mobility and teleportation features.
- Clarified Celestial Patron subclass to highlight healing capabilities without sacrificing damage.
- Streamlined Fiend Patron subclass to emphasize survivability through combat.
- Improved Great Old One Patron subclass to focus on debilitation and psychic resistance.
- Enhanced Hexblade subclass to clarify the mechanics of Hexblade Manifest and damage absorption.
- Revised Undead Patron subclass to emphasize necrotic damage mechanics and fear projection.
- Clarified Abjurer subclass to highlight damage reduction and ward mechanics.
- Improved Conjurer subclass to emphasize teleportation and Concentration immunity.
- Streamlined Diviner subclass to clarify the power of Portent dice.
- Enhanced Enchanter subclass to focus on the effectiveness of Instinctive Charm and Split Enchantment.
- Revised Illusionist subclass to clarify the mechanics of Phantasmal Creatures and Illusory Self.
Remove cringe-y and overly dramatic writing across wiki docs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
remove redundant footer nav from all wiki pages (127 files)
Sidebar already provides navigation; --- divider + link footers were duplicating it.
Home.md preserved (has real mod.io/GitHub links after ---).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
fix: remove redundant H1 headings from all wiki pages
GitHub Wiki auto-renders the page title (filename) as H1,
so explicit # headings in the content caused double H1 rendering.
Removed 127 leading H1 headings across all pages.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
refactor: replace all SVG banner/badge references with text across wiki
- Banner SVGs → # heading (text derived from alt text or hardcoded map)
- Badge SVGs → removed (decorative only)
- Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles
- Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text
- Empty <div align="center"> blocks cleaned up
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Subclass files: include parent class name in filename
Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format.
Update all links across 122 files to match new page names.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>