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History / Subclass Fighter Eldritch Knight

Revisions

  • docs(wiki): correct the Fighter pages against the mod data - Arcane Archer: rewrite the whole feature set. Arcane Shot is a full Action with four charges at Level 3 (seven at 7, ten at 10), the Lore feature grants Arcana and Nature plus one of three cantrips, the shot effects were tabletop text rather than the implemented ones, and Ever-Ready Shot does not exist. - Rune Knight: the rune actives share one Short Rest pool of charges, and Runic Shield has its own Long Rest pool rather than being free. - Cavalier: Unwavering Mark refreshes on a Long Rest and shares the Favoured Enemy pool. - Battle Master: you pick three maneuvers at Level 3 and two more at Levels 7 and 10; Lunging Attack and Parry are not in the game. - Eldritch Knight: spells are chosen from the Abjuration and Evocation Wizard lists rather than being always prepared, and War Magic replaces an attack instead of costing a Bonus Action. - Class page: Fighters pick three Weapon Masteries at Level 1 and one more at Levels 4 and 10, and the Fighting Style list also includes Blind Fighting and Interception. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 19, 2026
  • Update Eldritch Knight War Bond: mod allows bonding a second weapon This wiki doc predated the GH Discussion #577 fix (commit 9ed8acad in the main mod repo) that added a WEAPON_BOND_2 status, letting an Eldritch Knight perform the War Bond ritual on a second, different weapon (WeaponBond_2 spell, RequirementConditions checks the weapon doesn't already carry either bond status). The doc still described War Bond as a single-weapon-only ritual. Updated the intro, the War Bond section, and Playstyle Notes to reflect the two-weapon capability. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
  • Reorganize spell scroll restriction rules and fix third-caster wording Restructures the Restricted Spells tables in Rules.md by spell level instead of school (easier to look up by scroll level), folds the Wizard-proxy subclass list into Restriction Rules as a plain list linking to each subclass's own page, and fixes several scroll display names (Elminster's Elusion, Snilloc's Snowball Swarm, Tasha's Mind Whip) to match the mod. Also cleans up the five third-caster subclass pages (Arcane Trickster, Eldritch Knight, Spellslinger, Architect of Ruin, Occultist Guild): removes the internal WIZARD_PROXY tag name and incorrect school-restriction wording (none of them are limited to specific schools), and states plainly that each is treated as having Wizard spellcasting ability. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 6, 2026
  • Docs: proofread wiki against mod data, remove flavor prose - Strip flavor/lore sentences from feature descriptions across all class and subclass pages; keep mechanics only - Fix descriptions that did not match the mod implementation: Illrigger subclasses (Hellspeaker, Painkiller, Sanguine Knight, Shadowmaster, Architect of Ruin) rewritten from actual passive data; Knowledge Domain Mind Magic/Unfettered Mind; Light Domain Radiance of the Dawn; Thief Supreme Sneak intro - Add missing Mind Domain spell table; fix Grave Domain spell count - Fix Artificer subclass grammar and duplicate/redundant lines - Standardize always-prepared spell list wording Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 2, 2026
  • remove redundant footer nav from all wiki pages (127 files) Sidebar already provides navigation; --- divider + link footers were duplicating it. Home.md preserved (has real mod.io/GitHub links after ---). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 29, 2026
  • fix: remove redundant H1 headings from all wiki pages GitHub Wiki auto-renders the page title (filename) as H1, so explicit # headings in the content caused double H1 rendering. Removed 127 leading H1 headings across all pages. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 29, 2026
  • refactor: replace all SVG banner/badge references with text across wiki - Banner SVGs → # heading (text derived from alt text or hardcoded map) - Badge SVGs → removed (decorative only) - Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles - Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text - Empty <div align="center"> blocks cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 29, 2026
  • Subclass files: include parent class name in filename Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format. Update all links across 122 files to match new page names. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jun 28, 2026