docs(wiki): correct the Fighter pages against the mod data
- Arcane Archer: rewrite the whole feature set. Arcane Shot is a full
Action with four charges at Level 3 (seven at 7, ten at 10), the Lore
feature grants Arcana and Nature plus one of three cantrips, the shot
effects were tabletop text rather than the implemented ones, and
Ever-Ready Shot does not exist.
- Rune Knight: the rune actives share one Short Rest pool of charges,
and Runic Shield has its own Long Rest pool rather than being free.
- Cavalier: Unwavering Mark refreshes on a Long Rest and shares the
Favoured Enemy pool.
- Battle Master: you pick three maneuvers at Level 3 and two more at
Levels 7 and 10; Lunging Attack and Parry are not in the game.
- Eldritch Knight: spells are chosen from the Abjuration and Evocation
Wizard lists rather than being always prepared, and War Magic replaces
an attack instead of costing a Bonus Action.
- Class page: Fighters pick three Weapon Masteries at Level 1 and one
more at Levels 4 and 10, and the Fighting Style list also includes
Blind Fighting and Interception.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fix Rune Knight: Giant's Might is once per Short Rest, not unlimited
Shout_GiantsMight has Cooldown: OncePerShortRest. The doc presented
Giant's Might as a freely repeatable Bonus Action buff with no usage
limit at all. Added the missing restriction to the feature description
and Playstyle Notes.
Verified accurate and left unchanged: Rune Carver grants all four runes
(Cloud/Fire/Frost/Stone) at Level 3 and Hill/Storm at Level 7; Great
Stature's 1d6->1d8 damage die upgrade (GIANTS_MIGHT vs GREAT_STATURE
status CharacterWeaponDamage values).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Docs: proofread wiki against mod data, remove flavor prose
- Strip flavor/lore sentences from feature descriptions across all class
and subclass pages; keep mechanics only
- Fix descriptions that did not match the mod implementation:
Illrigger subclasses (Hellspeaker, Painkiller, Sanguine Knight,
Shadowmaster, Architect of Ruin) rewritten from actual passive data;
Knowledge Domain Mind Magic/Unfettered Mind; Light Domain Radiance of
the Dawn; Thief Supreme Sneak intro
- Add missing Mind Domain spell table; fix Grave Domain spell count
- Fix Artificer subclass grammar and duplicate/redundant lines
- Standardize always-prepared spell list wording
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Fix: switch icon image references to relative paths
Now that folder is renamed to ASCII (done/), relative paths
resolve correctly in GitHub wiki without needing absolute URLs.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: rename icon folder from 완료 to done, update all image URLs
Korean folder name caused 404 on raw.githubusercontent.com.
Renamed icons/class/300/완료 → icons/class/300/done and updated
all 52 wiki page image references accordingly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: use absolute raw.githubusercontent.com URLs for class icons
GitHub wiki does not resolve relative paths to images in the wiki repo.
Replace all icon image references with full raw.githubusercontent.com URLs.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fix: URL-encode Korean folder name in icon paths
Replace 완료 with %EC%99%84%EB%A3%8C in all icon image references
so GitHub wiki can resolve the paths correctly.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Docs: add class icons to top of class and subclass wiki pages
- Add Shadow Domain to Home.md Cleric subclass list
- Add class icon images to 52 class/subclass pages where icons exist
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove cringe-y writing from remaining wiki docs
- Remove superlatives: "the most powerful", "highest single-target", "highest flexibility", "most support-oriented", "most durable", etc.
- Remove editorial comparisons: "strictly better than", "highest single-turn attack count available"
- Remove dramatic calls to action in Kensei intro paragraph
- Replace "one of the most [X] in the game" with factual or contextual phrasing
- Replace "pure caster" with "spellcasting-focused"
- Replace "most powerful" long-term tool with "strongest"
- Tone down hype in Banneret, Battle Master, Champion, Ranger Hunter, Druid Land, Stars, Unbroken, Paladin Devotion, Glory, Vengeance, Ancients
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
remove redundant footer nav from all wiki pages (127 files)
Sidebar already provides navigation; --- divider + link footers were duplicating it.
Home.md preserved (has real mod.io/GitHub links after ---).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
fix: remove redundant H1 headings from all wiki pages
GitHub Wiki auto-renders the page title (filename) as H1,
so explicit # headings in the content caused double H1 rendering.
Removed 127 leading H1 headings across all pages.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
refactor: replace all SVG banner/badge references with text across wiki
- Banner SVGs → # heading (text derived from alt text or hardcoded map)
- Badge SVGs → removed (decorative only)
- Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles
- Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text
- Empty <div align="center"> blocks cleaned up
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Subclass files: include parent class name in filename
Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format.
Update all links across 122 files to match new page names.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>