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docs(ranger): document the Beast Master companion's shared stat block The five beasts now run on one stat block: a single melee attack, a Charge for everything but the Dire Raven, and 12m of movement on the ground beasts. Goading Roar, Webs, Pack Tactics, Spider Walk, Third Eye, Eight-Legged Waltz, and the raven's blinding strike are all gone. Rewrites the companion table around each beast's attack, movement, and what it still brings, adds a Charge entry, and rewrites the pick advice now that the species no longer changes the numbers. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs(ranger): rewrite the Beast Master page for the companion rework Companion's Bond now lands at Level 3 and adds the Ranger's Wisdom modifier to the beast's Armour Class, attack rolls and damage rolls, so the old Level 5 / Proficiency Bonus description no longer held. The summon also runs on a Ranger's Companion charge that returns on a Long Rest rather than a Short Rest cooldown, with a spell slot able to restore the charge, and Bestial Fury now carries a Hunter's Mark rider on top of Extra Attack. Add the companion's Hit Point and Hit Dice progression and its base ability scores, and correct the subclass feature list on the Ranger class page. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docs(wiki): correct the Ranger pages against the mod data - Beast Master: rewrite for the implemented companion. It is a once-per-Short-Rest Action summoning a Bear, Boar, Wolf Spider, Dire Raven, or Wolf that takes its own turn; Companion's Bond adds Proficiency Bonus to its AC and damage, and Exceptional Training gives it Bonus Action Dash, Disengage, and Help. - Gloom Stalker: the subclass spells are Disguise Self, Misty Step, and Fear. - Winter Walker: Hunter's Rime grants 1d10 + Ranger level Temporary Hit Points and stops the marked target from Disengaging. - Hollow Warden: Hungering Might's self-heal triggers on your hits while Bloodied, not on taking damage. - Fey Wanderer: Misty Wanderer recharges on a Long Rest. - Class page: Level 9 grants Expertise in two skills. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fix Beast Master: missing Level 5 Companion's Bond, contradictory command-action wording Verified against Progressions.lsx: BeastMaster gains a "CompanionsBond" passive at Level 5 (DisplayName confirms "Level 5: Companion's Bond" in english.xml) that the wiki's progression table and feature list omitted entirely. Also resolved a contradiction where the intro said the Beast acts via a "Bonus Action command" while the Level 3 details said "no action required by you" — the mod grants the beast independent action economy (2024-rules Beast Master), so the intro's Bonus Action framing was wrong. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Docs: proofread wiki against mod data, remove flavor prose - Strip flavor/lore sentences from feature descriptions across all class and subclass pages; keep mechanics only - Fix descriptions that did not match the mod implementation: Illrigger subclasses (Hellspeaker, Painkiller, Sanguine Knight, Shadowmaster, Architect of Ruin) rewritten from actual passive data; Knowledge Domain Mind Magic/Unfettered Mind; Light Domain Radiance of the Dawn; Thief Supreme Sneak intro - Add missing Mind Domain spell table; fix Grave Domain spell count - Fix Artificer subclass grammar and duplicate/redundant lines - Standardize always-prepared spell list wording Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
remove redundant footer nav from all wiki pages (127 files) Sidebar already provides navigation; --- divider + link footers were duplicating it. Home.md preserved (has real mod.io/GitHub links after ---). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
fix: remove redundant H1 headings from all wiki pages GitHub Wiki auto-renders the page title (filename) as H1, so explicit # headings in the content caused double H1 rendering. Removed 127 leading H1 headings across all pages. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
refactor: replace all SVG banner/badge references with text across wiki - Banner SVGs → # heading (text derived from alt text or hardcoded map) - Badge SVGs → removed (decorative only) - Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles - Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text - Empty <div align="center"> blocks cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Subclass files: include parent class name in filename Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format. Update all links across 122 files to match new page names. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>