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docs(wiki): correct the Rogue pages against the mod data - Thief: rewrite for the implemented features. Fast Hands is a toggle that makes Spell Scrolls a Bonus Action, Second-Story Work adds Bonus Action Throw and halves falling damage, and Supreme Sneak is a cooldown-free Bonus Action Invisibility rather than a Stealth bonus. - Assassin: Surprising Strikes gives Advantage against creatures that have not taken a turn, not against everything on your first turn. - Blade of Radiance: correct the Erupting Blades line length and the Divine Point floor, and note Chains of Judgement's Action cost. - Highway Rider: Hair Trigger also grants Expertise with Firearms. - Arcane Trickster and Soulknife: document the spells learned and drop the tabletop comparisons. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Update Arcane Trickster wiki to reflect Mage Hand pickpocketing Mage Hand Legerdemain's task list now matches the mod's actual implementation (Bonus Action cast, ranged pickpocket using the Arcane Trickster's own Sleight of Hand modifier). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Fix Arcane Trickster: missing Illusion/Enchantment spell restriction, Magical Ambush trigger wording Verified Progressions.lsx: ArcaneTrickster's SelectSpells calls from Level 3 onward pass the "ArcaneTricksterIlluEnch" school filter, restricting most spell choices to Illusion and Enchantment — the wiki described unrestricted Wizard list access. Also fixed the Magical Ambush feature text, which said the Disadvantage rider only triggers while Invisible; MagicalAmbush's Conditions in Passive.stats also check for SNEAKING_CLEAR/LIGHTLY_OBSCURED/ HEAVILY_OBSCURED, matching the doc's own footnote that the header contradicted. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reorganize spell scroll restriction rules and fix third-caster wording Restructures the Restricted Spells tables in Rules.md by spell level instead of school (easier to look up by scroll level), folds the Wizard-proxy subclass list into Restriction Rules as a plain list linking to each subclass's own page, and fixes several scroll display names (Elminster's Elusion, Snilloc's Snowball Swarm, Tasha's Mind Whip) to match the mod. Also cleans up the five third-caster subclass pages (Arcane Trickster, Eldritch Knight, Spellslinger, Architect of Ruin, Occultist Guild): removes the internal WIZARD_PROXY tag name and incorrect school-restriction wording (none of them are limited to specific schools), and states plainly that each is treated as having Wizard spellcasting ability. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
remove redundant footer nav from all wiki pages (127 files) Sidebar already provides navigation; --- divider + link footers were duplicating it. Home.md preserved (has real mod.io/GitHub links after ---). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
fix: remove redundant H1 headings from all wiki pages GitHub Wiki auto-renders the page title (filename) as H1, so explicit # headings in the content caused double H1 rendering. Removed 127 leading H1 headings across all pages. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
refactor: replace all SVG banner/badge references with text across wiki - Banner SVGs → # heading (text derived from alt text or hardcoded map) - Badge SVGs → removed (decorative only) - Numbered section SVGs (01–13, banner1, badges) → mapped to proper titles - Shared subclass SVGs (illrigger-subclass, gunslinger-subclass) → title from alt text - Empty <div align="center"> blocks cleaned up Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Subclass files: include parent class name in filename Rename all Subclass-{Name}.md to Subclass-{Class}-{Name}.md format. Update all links across 122 files to match new page names. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>