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Revisions

  • docs(wizard): drop the pages for the unchanged vanilla schools Enchantment, Necromancy and Transmutation are still vanilla in the mod — they keep their vanilla names and have no ClassDescriptions override — so the pages had nothing to document. What was there was LLM filler from the rulebook: an 8-hour crafting time and a Restore Youth option on the Transmuter's Stone, and a Hypnotic Gaze that was an Action in one paragraph and a Bonus Action in another. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 15, 2026
    9eadac0
  • docs(conjurer): drop the page for an unchanged vanilla subclass The mod has not changed the Conjurer from vanilla yet, so the page had nothing to document, and what was there was LLM filler describing the 5e rulebook rather than the game. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 15, 2026
    dd26c60
  • docs(spells): note the Cold option on Astral Flood Astral Flood now lets the caster choose Cold or Radiant. Rewrite the description accordingly and add the Cold icon in all four sizes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 15, 2026
    f10b214
  • docs(spells): list Warlock on Astral Flood Follow the spell list change: Warlocks can now take Astral Flood at level 3. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 15, 2026
    89670aa
  • docs(trickery): drop the line of sight note from Invoke Duplicity Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 14, 2026
    d89d803
  • docs(trickery): follow the duplicate's regrouped bar entry Duplicitous Casting and Duplicitous Cantrip now share one bar entry, and commanding the double no longer requires line of sight. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 14, 2026
    ecc81c5
  • docs(illrigger): correct the seal mechanics against the game data Baleful Interdict was documented from the tabletop text. The on-hit seal has no once-per-turn limit in the passive, seals stack on a single target, burning consumes every seal on that target at once for 1d6 each (2d6 from Illrigger 5, 3d6 from 10), and a dead interdicted creature refunds its seals instead of handing them to a new target through one Bonus Action. Abating Seal was listed as an attack roll reduction against yourself; the interrupt reduces the damage you or a nearby ally take by 1d10 plus half your Illrigger level. Note the stack-then-burn loop in the playstyle notes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 14, 2026
    5a2778d
  • Changed two instances of "bonus action" to "free action" for the description of Sacred Weapon.

    @lovemachine44 lovemachine44 committed Aug 12, 2026
    8260107
  • docs(cleric): correct the Apocalypse Domain feature details Checked every claim on the page against the mod data. Fixes the mark durations (Visions of Annihilation and All Will Be Dust last until the start of your next turn, Doom Song lasts 10 minutes), restates the Doom Song effect as attacks against the marked target critting on 19-20 instead of describing its aura implementation, adds the 36 m cast range to all three, and corrects the Channel Divinity use count. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 12, 2026
    4cd05e1
  • docs(cleric): correct the Visions of Annihilation recharge to a Long Rest The action resource is defined with ReplenishType Rest, so the charges come back on a Long Rest, not a Short Rest as the page claimed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 12, 2026
    5a632a8
  • docs(druid): rewrite Circle of the Land against the current game data The page still described the pre-5.5 layout: Natural Recovery at Level 3, Land's Stride at Level 6, and no mention of Land's Aid. Document the current progression - Circle of the Land Spells and Land's Aid at Level 3, Natural Recovery at Level 6, Nature's Ward at Level 10 - with the costs, ranges and scaling read out of the stats, and drop Land's Stride, which the subclass no longer has. Class-Druid picks up the same corrections in its subclass list and summary. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 12, 2026
    8b84186
  • docs(light-domain): drop the Warding Flare bug fix note The wiki describes the current state of the mod, not its patch history, and the surrounding text already documents how Wisdom scales the charges. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 11, 2026
    56f224b
  • docs: drop the self-referential notes about undocumented features Class-Illrigger and Class-Druid admitted in the text that an effect had not been checked against the game. Fill in Styx's Apathy from its in-game description and state Wild Strike plainly instead. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 11, 2026
    f1d1450
  • docs(illrigger): correct the Infernal Discipline notes and reword the overview The playstyle notes claimed Lies could be paired with Bravado, but both are options of the same Level 2 selector, so taking one rules out the other. List every Discipline, state that the choice is exclusive, and describe the class as martial rather than melee since seals can be placed with ranged attacks too. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 11, 2026
    ed27727
  • docs(barbarian): correct the Wild Heart totem and Aspect details Bear Heart was documented as resisting every damage type except Psychic. It actually adds Acid, Cold, Fire, Lightning, Poison, and Thunder on top of Rage's physical Resistance, leaving Force, Necrotic, and Radiant uncovered. Name Unrelenting Ferocity and the Eagle's Disadvantage on opportunity attacks, correct the Tiger's Long Jump, which is a jump and not an attack, use Inciting Howl over the internal Pack Howl name, and reflect the Wolf aura now covering every attack roll. Drop the Honey Badger Aspect, which no longer appears in the selection list, and cut the Playstyle Notes back to what the data supports. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 10, 2026
    d9b4a75
  • docs(ranger): update the Hollow Warden spell list to Death Armor and Phantom Steed Also correct the playstyle notes that leaned on the old picks: Spirit Guardians is neither the subclass Concentration spell nor a source of Frightened.

    @Yoonmoonsik Yoonmoonsik committed Aug 10, 2026
    eb69568
  • docs(ranger): correct the Superior Hunter's Prey damage description Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 8, 2026
    e47b29f
  • docs(ranger): drop the deprecated Hunter options and refresh Defensive Tactics Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 8, 2026
    2971380
  • docs(ranger): note the widened Horde Breaker radius Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 8, 2026
    85631d4
  • docs(ranger): document Hunter's Lore and why it differs from the rules Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 8, 2026
    566d8d3
  • docs(feats): document the reworked Fierce Shot The Strength override now only kicks in when Strength is at least as good as Dexterity, and hitting with a ranged weapon after barely moving lets you spend a Bonus Action for an extra 1d4. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 8, 2026
    d6e503c
  • docs(sorcerer): correct the Metamagic table and document Twinned's targets Careful, Empowered, and Extended were described with the 5.5 rules text the mod no longer ships; they read as the base game's versions now, and a note explains why those three stay there. Distant records the 9m Touch range and Empowered's entry replaces the reroll wording with rolling damage with Advantage, which is what Reroll(Damage,20,false) does. Twinned is now a 5.5-accurate flat 1 Sorcery Point for one extra target, so the section lists the 23 spells it applies to by slot level, notes that the multi-projectile spells gain a projectile rather than a creature, and records that summons are excluded. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 8, 2026
    b9a03e1
  • docs(wizard): rewrite Abjurer for the reworked Arcane Ward Describes the ward as an action resource with the six absorption tiers and their charge costs, adds the Bonus Action recharge that was missing entirely, and replaces Improved Abjuration with Spell Resistance at level 10. Drops the claim that the ward lets you ignore concentration checks from damage - no such boost exists in the data - and the Dispel Magic example, which is not implemented in BG3. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 7, 2026
    a642508
  • chore(icons): add the Arcane Ward resource icon Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 7, 2026
    c205f29
  • Updated Subclass Cleric Trickery Domain (markdown)

    @Yoonmoonsik Yoonmoonsik committed Aug 6, 2026
    39bd602
  • docs(cleric): drop the item caveat from Duplicitous Casting Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 6, 2026
    512b3b6
  • docs(cleric): correct what the duplicate inherits for spell DC The duplicate's spell save DC is built from your proficiency bonus and Wisdom only. Items and passives that raise your DC do not carry over, so "nothing is lost in the handoff" overstated it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 6, 2026
    c6c109a
  • docs(cleric): document Duplicitous Casting and clean up the Trickery Domain page Add the new Level 3 feature that lets the duplicate cast in your place, and rewrite the rest of the page for players rather than developers. - Drop the stat blocks, internal field names, and the two developer notes - Remove the concentration and range claims that could not be verified against the data, keeping only what the spell files actually state - Flatten the heading nesting and trim the emphasis Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 6, 2026
    e679f36
  • docs(warlock): correct the Agonizing Blast scope The invocation applies to every damaging Warlock cantrip, not just Eldritch Blast, and Celestial's Sacred Flame and Pact of the Tome's Thorn Whip also qualify. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 5, 2026
    c164d9b
  • docs(races): document the Eladrin subrace Adds Eladrin under Elf with Fey Step and its four seasonal versions, and retitles the overview count as new subraces so the Elf lineages count as well — 6 becomes 7 with Eladrin. Also adds the Eladrin race and action resource icons. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Aug 5, 2026
    a11ae0f