Add remaining subclass spell tags found in full audit
Cleric Domains: Astral/Nature Domain (Starry Wisp), Nature Domain
(Thunderclap), Grave/Shadow Domain (False Life), Mind/Knowledge Domain
(Mind Spike, Synaptic Static), Shadow Domain (Cone of Cold, Dream)
Other subclasses: Hollow Warden (Wrathful Smite, Find Steed), Clockwork/
Spellfire Sorcery (Cure Wounds, Lesser Restoration), Spellfire Sorcery
(Aura of Vitality), Illusionist (Summon Beast), Circle of the Unbroken
(True Strike), Circle of the Moon (Fount of Moonlight)
Add missing Moonbeam entry, granted to Bard via College of the Moon
7262588
Document Conjure Woodland Beings spell
cc56ef3
Fix subclass spell tags per full audit vs game data
- Chromatic Orb: add Draconic Sorcery (granted at Sorcerer subclass level 3)
- Warding Bond, Aura of Vitality: add Battle Smith (granted via Artificer subclass progression)
- Add missing Thunderous Smite and Wrathful Smite entries, both granted to
Paladin subclasses (Noble Genies, Hexblade via Warlock) on top of base Paladin access
5bdee02
Add missing Laeral's Silver Lance icon to Spells.md
9b99dfe
Add Dream spell entry and icons
Documents the new Dream 5th-level Illusion spell (Bard/Warlock/Wizard)
and adds its icon assets across all resolutions.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
62a6061
Add Elemental Exhalation spell icons
3a27b93
Document Elemental Exhalation spell
36e75af
Document Draconic Sorcery bonus spells
65b3f50
Document Dragon's Breath and Laeral's Silver Lance spells
1a92aba
Add Thorn Armor spell icons
23a37b6
Document Thorn Armor spell
23925f6
Add Hungering Blade spell icons
3510e9e
Document Hungering Blade spell
f540fb5
Add Body Warping of Gorgoroth spell icons
30dd60c
Document Body Warping of Gorgoroth spell
21870ef
Update Arcane Vigor description to reflect Hit Point Dice cost
ec563a0
Document Ashardalon's Stride spell
Adds the Level 3 Transmutation entry (Artificer/Ranger/Sorcerer/Wizard)
to Spells.md and its icon assets.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2538c61
Add spell school to each spell entry in the spell list
Resolved from the mod's SpellSchool data (following using-chains where
needed). Entries whose school lives only in unmodified vanilla data
(self-referencing overrides) are left blank since it isn't readable
from this repo.
fb23d03
Add Whip weapon icon
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
5de75ab
Fix Backgrounds wiki page: correct 11 wrong Origin Feats, add 3 missing backgrounds
The page had incorrect Origin Feat mappings for several backgrounds (e.g.
Folk Hero/Urchin swapped, Mythalkeeper/Genie Touched pointing at
nonexistent feats) and was missing Experiment, Rest Warden, and Wicker
Weaver entirely. Corrected against Backgrounds.lsx, dropped the PHB vs.
Forgotten Realms grouping in favor of a single alphabetical list.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
fa201f6
Add Cacophonic Shield to Level 3 spell list
Documents the new Bard/Sorcerer/Wizard spell and adds its icon set
to match the game-side addition.
96881f3
Fix Illusionist: Illusory Self grants 1 charge, not multiple
Verified the IllusorySelf passive's Boosts in full: it's
ActionResource(Interrupt_IllusorySelf_Charge,1,0) with no ability-score
breakpoint scaling anywhere in the string — a flat 1 base charge. The wiki
had speculated "up to 6 based on the passive data," apparently inferring
charge count from the six UnlockInterrupt(Interrupt_IllusorySelf_2..6) calls,
but those read as six separate interrupt definitions rather than six usable
charges. Corrected the intro, feature description, and Playstyle Notes to
state only 1 confirmed charge and flag the uncertainty for in-game
verification. Improved Illusions' Verbal-removal and +50% range figures were
independently confirmed accurate against Passive.stats.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
26cfdb2
Fix Evoker: Sculpt Spells only applies to Evocation, not Illusion/Conjuration
The Playstyle Notes cited Hypnotic Pattern (Illusion) and Cloudkill
(Conjuration) as examples of spells Sculpt Spells could protect allies from,
but Sculpt Spells' actual condition requires an Evocation spell — neither
qualifies. Replaced with genuine Evocation examples (Fireball, Lightning
Bolt, Ice Storm) and noted the school restriction explicitly. Evoker's
underlying passives (PotentCantrip/SculptSpells/EmpoweredEvocation) are
vanilla base-game stubs with no mod override, so no other changes needed.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
64bef73
Fix Hexblade Patron: Life Stealer deals 0 damage, Harrowing Blade's "bonus" targets self
Verified Hexblade_6_LifeStealer in Passive.stats: its StatsFunctors is
literally DealDamage(0,Necrotic) — confirmed zero damage on the miss trigger,
not a meaningful drain effect as the wiki described. Also verified the hidden
HarrowingBlade_Target passive (triggers when attacking a non-Hexed target
while Harrowing Blade is toggled on): its StatsFunctors is
DealDamage(SELF,1d6,Necrotic), which targets the caster rather than the
enemy — this reads as a self-damage penalty for attacking off-Hex, not bonus
damage to the target as previously described. Flagged both clearly as
data-observed behavior that may not match the intended design. Verified
Hexblade Manifest and Armor of Hexes charge tables and Armor of Hexes'
2d8+Charisma damage reduction — both accurate as documented.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
411a396
Fix Celestial Patron: Radiant Soul scope, Healing Light formula and max charges
Verified Celestial_6_RadiantSoul in Passive.stats: its Boosts only check
IsDamageTypeFire()/IsDamageTypeRadiant() for the Charisma damage bonus (no
healing-spell check exists) and also grants Resistance(Radiant,Resistant),
which the wiki omitted while incorrectly claiming healing spells get the
Charisma bonus. Verified the HealingLight spell's container tiers
(Target.stats): the formula is Nd6+CharismaModifier where N is charges
spent (1-6 per cast), with Charisma added once per cast — not "1d6 per
charge" as previously stated. Also recounted the ActionResource(HealingLight)
Progressions.lsx entries: base 4 at Level 3 plus a +1 boost at every level
from 4 through 12 (9 increments) totals 13 charges at Level 12, not 12 as
the wiki's own prose claimed (contradicting its own table).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
7deef41
Fix Archfey Patron: Beguiling Defenses isn't charm-reflection, Misty Escape costs a Steps of the Fey charge
Verified Interrupt_BeguilingDefenses in Interrupt.stats: it triggers
OnPreDamage (when the Warlock is hit) and applies
BEGUILING_DEFENSES_REDUCE_DAMAGE + INTERRUPT_FIGHTINGSTYLE_PROTECTION — a
Protection Fighting Style-like damage-reduction Reaction, not tabletop 5e's
"charm the creature that tried to charm you" mechanic. It has two cost
variants: Interrupt_BeguilingDefenses (a spell slot) and
Interrupt_BeguilingDefenses_Free (the once-per-rest BeguilingDefenses
resource). Also verified Interrupt_MistyEscape: its Cost includes
MistyStep:1, meaning Misty Escape draws from the same Steps of the Fey
charge pool rather than being a separate free Reaction, and its Properties
also apply MISTY_ESCAPE_INVISIBLE for 2 turns — a benefit the wiki didn't
mention. Steps of the Fey's Charisma-scaling charge table was independently
verified accurate.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
75443d0