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Revisions

  • Add remaining subclass spell tags found in full audit Cleric Domains: Astral/Nature Domain (Starry Wisp), Nature Domain (Thunderclap), Grave/Shadow Domain (False Life), Mind/Knowledge Domain (Mind Spike, Synaptic Static), Shadow Domain (Cone of Cold, Dream) Other subclasses: Hollow Warden (Wrathful Smite, Find Steed), Clockwork/ Spellfire Sorcery (Cure Wounds, Lesser Restoration), Spellfire Sorcery (Aura of Vitality), Illusionist (Summon Beast), Circle of the Unbroken (True Strike), Circle of the Moon (Fount of Moonlight) Add missing Moonbeam entry, granted to Bard via College of the Moon

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    7262588
  • Document Conjure Woodland Beings spell

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    cc56ef3
  • Fix subclass spell tags per full audit vs game data - Chromatic Orb: add Draconic Sorcery (granted at Sorcerer subclass level 3) - Warding Bond, Aura of Vitality: add Battle Smith (granted via Artificer subclass progression) - Add missing Thunderous Smite and Wrathful Smite entries, both granted to Paladin subclasses (Noble Genies, Hexblade via Warlock) on top of base Paladin access

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    5bdee02
  • Add missing Laeral's Silver Lance icon to Spells.md

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    9b99dfe
  • Add Dream spell entry and icons Documents the new Dream 5th-level Illusion spell (Bard/Warlock/Wizard) and adds its icon assets across all resolutions. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    62a6061
  • Add Elemental Exhalation spell icons

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    3a27b93
  • Document Elemental Exhalation spell

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    36e75af
  • Document Draconic Sorcery bonus spells

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    65b3f50
  • Document Dragon's Breath and Laeral's Silver Lance spells

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    1a92aba
  • Add Spell Icons

    @Yoonmoonsik Yoonmoonsik committed Jul 9, 2026
    60d7437
  • Add Thorn Armor spell icons

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    23a37b6
  • Document Thorn Armor spell

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    23925f6
  • Add Hungering Blade spell icons

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    3510e9e
  • Document Hungering Blade spell

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    f540fb5
  • Add Catapult spell icons

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    7932e40
  • Document Catapult spell

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    7a10c75
  • move icon location

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    86638d3
  • Add Body Warping of Gorgoroth spell icons

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    30dd60c
  • Document Body Warping of Gorgoroth spell

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    21870ef
  • Update Arcane Vigor description to reflect Hit Point Dice cost

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    ec563a0
  • Document Ashardalon's Stride spell Adds the Level 3 Transmutation entry (Artificer/Ranger/Sorcerer/Wizard) to Spells.md and its icon assets. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    2538c61
  • Add spell school to each spell entry in the spell list Resolved from the mod's SpellSchool data (following using-chains where needed). Entries whose school lives only in unmodified vanilla data (self-referencing overrides) are left blank since it isn't readable from this repo.

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    fb23d03
  • Add Whip weapon icon Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    5de75ab
  • Fix Backgrounds wiki page: correct 11 wrong Origin Feats, add 3 missing backgrounds The page had incorrect Origin Feat mappings for several backgrounds (e.g. Folk Hero/Urchin swapped, Mythalkeeper/Genie Touched pointing at nonexistent feats) and was missing Experiment, Rest Warden, and Wicker Weaver entirely. Corrected against Backgrounds.lsx, dropped the PHB vs. Forgotten Realms grouping in favor of a single alphabetical list. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    fa201f6
  • Add Cacophonic Shield to Level 3 spell list Documents the new Bard/Sorcerer/Wizard spell and adds its icon set to match the game-side addition.

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    96881f3
  • Fix Illusionist: Illusory Self grants 1 charge, not multiple Verified the IllusorySelf passive's Boosts in full: it's ActionResource(Interrupt_IllusorySelf_Charge,1,0) with no ability-score breakpoint scaling anywhere in the string — a flat 1 base charge. The wiki had speculated "up to 6 based on the passive data," apparently inferring charge count from the six UnlockInterrupt(Interrupt_IllusorySelf_2..6) calls, but those read as six separate interrupt definitions rather than six usable charges. Corrected the intro, feature description, and Playstyle Notes to state only 1 confirmed charge and flag the uncertainty for in-game verification. Improved Illusions' Verbal-removal and +50% range figures were independently confirmed accurate against Passive.stats. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    26cfdb2
  • Fix Evoker: Sculpt Spells only applies to Evocation, not Illusion/Conjuration The Playstyle Notes cited Hypnotic Pattern (Illusion) and Cloudkill (Conjuration) as examples of spells Sculpt Spells could protect allies from, but Sculpt Spells' actual condition requires an Evocation spell — neither qualifies. Replaced with genuine Evocation examples (Fireball, Lightning Bolt, Ice Storm) and noted the school restriction explicitly. Evoker's underlying passives (PotentCantrip/SculptSpells/EmpoweredEvocation) are vanilla base-game stubs with no mod override, so no other changes needed. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    64bef73
  • Fix Hexblade Patron: Life Stealer deals 0 damage, Harrowing Blade's "bonus" targets self Verified Hexblade_6_LifeStealer in Passive.stats: its StatsFunctors is literally DealDamage(0,Necrotic) — confirmed zero damage on the miss trigger, not a meaningful drain effect as the wiki described. Also verified the hidden HarrowingBlade_Target passive (triggers when attacking a non-Hexed target while Harrowing Blade is toggled on): its StatsFunctors is DealDamage(SELF,1d6,Necrotic), which targets the caster rather than the enemy — this reads as a self-damage penalty for attacking off-Hex, not bonus damage to the target as previously described. Flagged both clearly as data-observed behavior that may not match the intended design. Verified Hexblade Manifest and Armor of Hexes charge tables and Armor of Hexes' 2d8+Charisma damage reduction — both accurate as documented. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    411a396
  • Fix Celestial Patron: Radiant Soul scope, Healing Light formula and max charges Verified Celestial_6_RadiantSoul in Passive.stats: its Boosts only check IsDamageTypeFire()/IsDamageTypeRadiant() for the Charisma damage bonus (no healing-spell check exists) and also grants Resistance(Radiant,Resistant), which the wiki omitted while incorrectly claiming healing spells get the Charisma bonus. Verified the HealingLight spell's container tiers (Target.stats): the formula is Nd6+CharismaModifier where N is charges spent (1-6 per cast), with Charisma added once per cast — not "1d6 per charge" as previously stated. Also recounted the ActionResource(HealingLight) Progressions.lsx entries: base 4 at Level 3 plus a +1 boost at every level from 4 through 12 (9 increments) totals 13 charges at Level 12, not 12 as the wiki's own prose claimed (contradicting its own table). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    7deef41
  • Fix Archfey Patron: Beguiling Defenses isn't charm-reflection, Misty Escape costs a Steps of the Fey charge Verified Interrupt_BeguilingDefenses in Interrupt.stats: it triggers OnPreDamage (when the Warlock is hit) and applies BEGUILING_DEFENSES_REDUCE_DAMAGE + INTERRUPT_FIGHTINGSTYLE_PROTECTION — a Protection Fighting Style-like damage-reduction Reaction, not tabletop 5e's "charm the creature that tried to charm you" mechanic. It has two cost variants: Interrupt_BeguilingDefenses (a spell slot) and Interrupt_BeguilingDefenses_Free (the once-per-rest BeguilingDefenses resource). Also verified Interrupt_MistyEscape: its Cost includes MistyStep:1, meaning Misty Escape draws from the same Steps of the Fey charge pool rather than being a separate free Reaction, and its Properties also apply MISTY_ESCAPE_INVISIBLE for 2 turns — a benefit the wiki didn't mention. Steps of the Fey's Charisma-scaling charge table was independently verified accurate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Yoonmoonsik Yoonmoonsik committed Jul 8, 2026
    75443d0