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Alpha 0.1.2
Emerald 3Ds Dual Screen v0.1.2
This download does not contain the game. Download Emerald3DS-v0.1.2-Windows.zip below and follow the installation and update guide. You need your own dump of Pokémon Emerald (USA, Europe). Updating from 0.1 or 0.1.1 keeps your save; run the new builder again so the data pack matches this version.
New and improved
- PokéNav on the bottom screen, driven by touch: header, body and help bar laid out for the screen, taps go straight to the option or entry, and the Hoenn map scrolls smoothly.
- 3D slider: stereo depth on the intro and the title screen; on 2D screens, blended sprites and text windows keep their own depth.
- Battle transitions now play in both the classic 2D field and the voxel overworld, at full speed on Old 3DS.
- Voxel overworld:
- the world fades with the screen on warps and battle starts;
- characters drawn at their proper proportions, standing on their feet and meeting their shadow, with the walking bob kept;
- walls and mountain sides facing away from the sun are in shade, lit by the same sun as the cast shadows;
- newly modelled: Rustboro's gym (its statues stand in all eight gyms), Oldale's two houses, Mr Briney's cottage and the Pretty Petal flower shop;
- every mountain of the general tileset is drawn; Route 116's mountain has straight faces and one-level steps; stairs, lamps and Rustboro's railings stand again;
- Route 104's beach and sea are a level below the route, and Routes 105 and 106 follow them down.
- Intro, title and menus: the margins around the original picture are made from each screen's own art (Rayquaza stands on the bottom edge under a lit sky), and menu screens are centred.
- Smoother on Old 3DS: the title screen and palette fades no longer drop frames.
- New installation guide and bug report / feature request forms in Issues.
Fixes
- PokéNav tiles and palettes were wrong.
- With the 3D slider up, black screens came out blue, the save selection lost its backdrop and the intro's leaves scene slowed down.
- Voxel: sprites went black on their own during warps and battle starts.
- Voxel: cast shadows striped and came apart from the feet.
- Voxel: black gaps along the shores of recessed water (now a rim).
- Voxel: ledges sunk into a toothed trench and side ledges striped by the lighting.
- Voxel: Rustboro's lamps against walls did not stand.
Known limitations
- Most of the map and nearly all interiors are still shown flat in the voxel overworld.
- Only Pokémon Emerald (USA, Europe) is supported; the builder is packaged for Windows only.