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Alpha 0.1.2

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@ZallaxDev ZallaxDev released this 30 Sep 00:13
· 324 commits to main since this release

Emerald 3Ds Dual Screen v0.1.2

This download does not contain the game. Download Emerald3DS-v0.1.2-Windows.zip below and follow the installation and update guide. You need your own dump of Pokémon Emerald (USA, Europe). Updating from 0.1 or 0.1.1 keeps your save; run the new builder again so the data pack matches this version.

New and improved

  • PokéNav on the bottom screen, driven by touch: header, body and help bar laid out for the screen, taps go straight to the option or entry, and the Hoenn map scrolls smoothly.
  • 3D slider: stereo depth on the intro and the title screen; on 2D screens, blended sprites and text windows keep their own depth.
  • Battle transitions now play in both the classic 2D field and the voxel overworld, at full speed on Old 3DS.
  • Voxel overworld:
    • the world fades with the screen on warps and battle starts;
    • characters drawn at their proper proportions, standing on their feet and meeting their shadow, with the walking bob kept;
    • walls and mountain sides facing away from the sun are in shade, lit by the same sun as the cast shadows;
    • newly modelled: Rustboro's gym (its statues stand in all eight gyms), Oldale's two houses, Mr Briney's cottage and the Pretty Petal flower shop;
    • every mountain of the general tileset is drawn; Route 116's mountain has straight faces and one-level steps; stairs, lamps and Rustboro's railings stand again;
    • Route 104's beach and sea are a level below the route, and Routes 105 and 106 follow them down.
  • Intro, title and menus: the margins around the original picture are made from each screen's own art (Rayquaza stands on the bottom edge under a lit sky), and menu screens are centred.
  • Smoother on Old 3DS: the title screen and palette fades no longer drop frames.
  • New installation guide and bug report / feature request forms in Issues.

Fixes

  • PokéNav tiles and palettes were wrong.
  • With the 3D slider up, black screens came out blue, the save selection lost its backdrop and the intro's leaves scene slowed down.
  • Voxel: sprites went black on their own during warps and battle starts.
  • Voxel: cast shadows striped and came apart from the feet.
  • Voxel: black gaps along the shores of recessed water (now a rim).
  • Voxel: ledges sunk into a toothed trench and side ledges striped by the lighting.
  • Voxel: Rustboro's lamps against walls did not stand.

Known limitations

  • Most of the map and nearly all interiors are still shown flat in the voxel overworld.
  • Only Pokémon Emerald (USA, Europe) is supported; the builder is packaged for Windows only.