Releases: ZappyQ/Against-the-Wild-Realistic-Survival
Releases · ZappyQ/Against-the-Wild-Realistic-Survival
Release list
Against the Wild: Realistic Survival v0.0.3 ALPHA
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Added primitive spear - throwable weapon, hold right click to charge, release to throw, stucks into blocks, pick up with right click.
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Ground items (sticks, rocks, flint) now generate during world creation like ore veins instead of on chunk load. Items no longer spawn on top of each other.
Against the Wild: Realistic Survival v0.1 ALPHA
- Ground clutter system — sticks, small rocks and rocks now spawn naturally on freshly generated chunks
- Biome-aware spawning — rocks and pebbles spawn more frequently near water sources and on underwater floors (riverbeds, lakebeds)
- Chunk-based generation — items spawn only once per chunk, on first exploration. No repeated spawning
- Persistent ground entities — ground items save and load with the world. They don't disappear on relog
- Block support logic — ground items drop as pickable items when the block beneath them is broken
- Right-click pickup — pick up any ground item by simply right-clicking it
- Bare hands wood protection — breaking any wooden block without a tool is now blocked entirely. No drops, no progress
- All wood types covered — protection applies to Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Bamboo, Crimson and Warped wood and all their variants (planks, slabs, fences, doors, signs, etc.)
- Rock and Small Rock items — two new custom items added to the game, available in the Against the Wild creative tab