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Against the Wild: Realistic Survival v0.1 ALPHA

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@ZappyQ ZappyQ released this 27 Mar 19:43
· 1 commit to main since this release
3300533
  • Ground clutter system — sticks, small rocks and rocks now spawn naturally on freshly generated chunks
  • Biome-aware spawning — rocks and pebbles spawn more frequently near water sources and on underwater floors (riverbeds, lakebeds)
  • Chunk-based generation — items spawn only once per chunk, on first exploration. No repeated spawning
  • Persistent ground entities — ground items save and load with the world. They don't disappear on relog
  • Block support logic — ground items drop as pickable items when the block beneath them is broken
  • Right-click pickup — pick up any ground item by simply right-clicking it
  • Bare hands wood protection — breaking any wooden block without a tool is now blocked entirely. No drops, no progress
  • All wood types covered — protection applies to Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Bamboo, Crimson and Warped wood and all their variants (planks, slabs, fences, doors, signs, etc.)
  • Rock and Small Rock items — two new custom items added to the game, available in the Against the Wild creative tab