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Version 1.1.4
Developer Note
We had not updated Borderline in several years because there has been a bug affecting world border corner collision in every version of Minecraft: Java Edition since 1.18.1, which makes Borderline borderline impossible to play. Please upvote if you have an account on the bug tracker: https://bugs.mojang.com/browse/MC/issues/MC-248304
Fortunately, it happens that the Lithium mod fixes this issue for whatever reason, despite its goal of not changing any vanilla mechanics. We'll roll with that for a while.
This release of Borderline supports Minecraft 1.21.11, with the hope of supporting future versions and adding more content later on. We were sorry to abandon the game in the first place and only did so because it wouldn't be fun to play anymore with the bugged behavior. We highly recommend installing Lithium on your client to experience Borderline how it was intended.
Changes/Tweaks:
- You can now remove powerups you don't want by putting them into your crafting slots.
- This does not work for the Slap Shot bow and regular Arrows.
- Added three new tipped arrow types:
- Weakness Arrow: Renders Slap Fishes ineffective.
- Poison Arrow: Makes you take constant damage ticks.
- Speed Arrow: Can be used to speed you up or trip up an opponent.
- Added new animations/sound effects for swinging and breaking Slap Fishes.
- Tweaked name colors of Blindness Arrows and Jump Boost.
- Updated the instructions book.
- Added a statue to the lobby to reward Zorrpann, our first player to beat 1000 rounds of Borderline.
Fixed Bugs:
- Slap Fishes didn't work anymore.
- Respawn anchor blocks for Portal Tiles could be clicked inside the world border to deal damage to the map.
- Stacking Explosive Tile powerups on the same tile could cause a byte overflow that made explosions either entirely ineffective or lethal.
- Glowing effect for queued players was not infinite.
- Void death check was unreliable.
- The locator bar was visible.
- Armor had visible enchantment glints for hidden effects.
- Explosive Tile TNT was too big.