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The Archipelago medal sprite is here ! This small update replaces the Archipelago medal texture from using the Mini medal's one to using a dedicated custom texture.
This update also adds some useful improvements.
- Added a custom texture for the Archipelago medal item
- Added a specific "item get" message and animation when receiving the Ship and Ramia
- Added
rare_items_fast_animationoption to make all important items have the same "item get" animation as non important items (false by default) - Added an event to receive items when using some more specific field spells/abilities (other than "Peep")
- Improved the message for getting an Archipelago medal item from a Shiny Spot location when
shiny_spots_sanityis set to max checks: it will now also display the amount of items that got checked (between 1 and 3 depending on the spot) - Updated the "item get" event of the Archipelago medal item during any NPC scenes so that the non important item animation will be used instead of the vanilla one
- Updated the way some field spells and abilities are registered into the game so the player will now start with some of those already unlocked
- Other minor changes
If updating from v0.4.0 : replace DQ3AP.asi, Game-WindowsNoEditor_P_DQ3AP.pak and dq3.apworld by the new versions.
Or else, follow the setup here.