This repository was archived by the owner on May 5, 2025. It is now read-only.
VaultAdditions v1.3.0
VaultAdditions v1.3.0
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Added new Items:
- Loot Statue
- The Loot Statue is a port of the Statue mechanic from VH2, which will produce resources until eventually decaying.
- These resources can be chosen when placing the statue for the first time between 5 different options in a GUI
- Statues can be renamed which will reflect this with their skin changing by Crouch-rightclicking the statue and changing their name
- Loot Statues can be used in combination with the Statue Cauldron to create Omega Statues that do not decay.
- The Intervals between generating an item, the different items it can produce and the amount of items can be changed in the new config file
/config/the_vault/vaultadditions_statues.json - A Command has been added to give a Statue with the supplied name:
/grantLootStatue "{PlayerName}"
- Statue Cauldron
- The Statue Cauldron is also a mechanic ported from VH2, it allows for Statues to be recycled
- To use it needs to be supplied with water initially
- Each Statue will give a predefined amount of value to the Statue cauldron that can be configured inside the
/config/the_vault/statue_recyclingconfig, where the value requirement is stored, as well as player defined requirements & the item values for the respective statues. - The Statue will display it's progress via a percentage value to the next statue via a text overlay that renders when looking at the Statue cauldron, which changes over time from a red color, to a greener color the closer the progress to 100% gets
- In addition, the water inside the Statue Cauldron progressively changes from a blue, to a green-ish color
- If broken, the Statue cauldron retains its data, and can be placed again without losing progress
- Loot Statue
-
Implemented Config files for the Event data, however these are currently non-functional
Notes:
- By default, the
/config/the_vault/statue_recyclingconfig does not include thevaultadditions:loot_statue_blockwhich needs to be added initially.
Full Changelog: v1.2.1...v1.3.0