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v0.1.1 Configuration
github-actions[bot] edited this page Oct 8, 2026
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⚠️ Documentation of Golem v0.1.1. The latest release is v0.7.0: this page in v0.7.0 · what changed · other versions
Golem works without any configuration when run from a plugin folder with a tests/ folder.
golem [run] [options]
golem init [--no-workflow]
| Option | Default | Description |
|---|---|---|
--filter=<text> |
Only run tests whose Class::method contains <text> (case-insensitive) |
|
--path=<dir> |
current folder | The plugin folder, containing plugin.yml and src/
|
--tests=<dir> |
tests |
The tests folder, relative to the plugin |
--pocketmine=<version> |
latest |
The PocketMine-MP version to run, e.g. 5.44.3
|
--log-junit=<file> |
Also write a JUnit XML report (needs ext-dom) |
|
--timeout=<seconds> |
600 |
Stop a run that takes longer than this |
--verbose |
Print the server console while the tests run | |
--keep |
Keep the temporary server folder, to inspect its world or logs | |
--php=<binary> |
downloaded | Use your own PocketMine PHP build |
--phar=<file> |
downloaded | Use your own PocketMine-MP.phar, e.g. a development build |
--ansi / --no-ansi
|
auto | Force colours on or off. NO_COLOR is respected. |
Exit codes: 0 when every test passed (or was skipped), 1 when a test failed or the server
crashed, 2 for usage errors such as a missing plugin.yml.
Project-wide defaults go in extra.golem. Command line options win over them.
{
"extra": {
"golem": {
"tests": "tests/golem",
"pocketmine": "5.44.3",
"plugins": [
"dependencies/EconomyAPI.phar",
"../MyOtherPlugin"
]
}
}
}-
tests: the tests folder. -
pocketmine: pin a PocketMine-MP version so every machine tests against the same one. -
plugins: other plugins to load alongside yours, typically the ones listed in yourdepend..pharfiles and source folders (withplugin.ymlandsrc/) both work.
| Variable | Description |
|---|---|
GOLEM_CACHE_DIR |
Where PocketMine and its PHP build are cached. Defaults to $XDG_CACHE_HOME/golem, ~/.cache/golem, or ~/Library/Caches/golem on macOS. |
NO_COLOR |
Disables colours. |
Each run gets a brand new server in a temporary folder, deleted afterwards (unless --keep):
- a superflat world named
golem, survival mode, normal difficulty - Xbox Live authentication off, so golems can log in
- a random free port on 127.0.0.1, so several runs can happen in parallel
- player data saving, auto-save, the auto-updater and crash reporting off