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Installation and Portable Data
- Windows 10 22H2 or Windows 11, 64-bit.
- Microsoft Edge WebView2 Runtime (Evergreen x64).
- Internet access for public catalogs and streams.
- A writable folder for downloads, recordings, and optional managed FFmpeg.
The packaged application includes its Python runtime. End users do not need Python, Node.js, Rust, Git, Docker, WSL, or a Linux distribution.
Run WorldMediaWindows.exe. The EXE extracts only transient startup files to
the Windows temporary directory and keeps persistent application state beside
it under WorldMediaWindows-data.
Extract the complete archive and run the EXE inside the extracted folder. Keep the folder contents together; the frontend, icon, and bundled runtime are part of the package. This is the easiest form to move between drives and to keep as a repeatable test installation.
The executable is unsigned. If Windows or antivirus software blocks it, verify the file's provenance/checksum before allowing the containing folder.
- Place the EXE in a user-owned writable directory.
- Double-click it and allow WebView2 to initialize.
- The launcher selects a localhost port (normally
9124), starts the Python server on127.0.0.1, and opens the native WebView2 window. - The adjacent
WorldMediaWindows-datadirectories are created on demand. - Open Settings once to confirm runtime paths, writable status, and the current/next server port.
If a legacy %LOCALAPPDATA%\WorldMediaWindows profile exists and no portable
profile exists yet, the launcher copies the old state into the portable root
without deleting the original. This preserves favorites and EQ during a move.
To move the app without losing favorites:
- Use the app's Shutdown button and wait until the process has exited.
- Copy the complete app folder and the adjacent
WorldMediaWindows-datadirectory to the new drive. - Launch the EXE from the new location.
- Confirm the Favorites count, Settings, downloads path, and FFmpeg status.
- Keep the old copy as a backup until the new launch is verified.
Do not copy only the EXE while leaving the WebView2 data behind. The profile's origin and browser storage contain the persisted favorites/settings/EQ state.
<app folder>\
WorldMediaWindows.exe
frontend\ packaged frontend (folder build)
assets\ icon/runtime assets (folder build)
WorldMediaWindows-data\
cache\ bounded catalog/artwork cache
state\ launcher and profile handoff JSON
logs\ native/runtime logs
webview2_data\ WebView2 profile and localStorage
downloads\ finite downloads and recordings
tools\ffmpeg\ managed portable FFmpeg, if selected
The exact paths are displayed in Settings. A read-only portable root is not
silently repaired: downloads need a writable downloads folder, and managed
FFmpeg can be explicitly placed in LocalAppData instead.
The localhost port is part of the WebView2 origin. Settings therefore offers Save for next launch, not a live rebind:
- Enter a whole number from
1024through65535. - Press Save for next launch.
- Restart World Media.
The app normally uses 9124 and, when that port is occupied, tries a bounded
fallback range. The active process keeps its current port until it exits. The
profile handoff copies only the documented favorites/settings/volume/jobs/EQ
keys into state\profile-preferences.json before an origin change.
The repository's dedicated test launcher is:
E:\WorldMediaWindows\dist\PortableTest\WorldMediaWindows.exe
Its persistent profile is:
E:\WorldMediaWindows\dist\PortableTest\WorldMediaWindows-data\
Use this directory for rebuilt EXE verification. Keep its data profile intact; replace the executable only after the old process has exited and verify the Favorites count after launching the new build.
Repository · Latest release · Open Media Explorer 0.1.2