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Kill it: RIPPS2 v1.0.1 beta (build 101)

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@akilluminati47 akilluminati47 released this 13 Oct 08:00

Kill it: RIPPS2 v1.0.1 beta (build 101)

The first beta, fixed up from what turned up on a real PS2.

Download RIPPS2.elf (one file, about 3 MB) and put it in place of your old one. Your settings stay in your memory card's RIPPS2 save. The theme pack is unchanged (v100: Adapt and Adapt Rx; RIPGRID and RIPFLOW are built in).

Fixed in build 101

  • Sounds stay where they belong. Changing the theme (in Interface or by holding SELECT), an IOP reboot, a BIOS rip and the AUDIO folder found late on a drive all load the sounds again. The PS2 keys every voice off and writes the sounds back one by one, which takes seconds when your rips are on a memory card. Until now the menu kept playing through that: cursor and page sounds were asked of a half-loaded set, and a confirm caught by the load waited until it ended and sounded seconds later, outside the menu it came from. Now nothing touches a voice while a load runs. A cursor tick is dropped, and the newest confirm, cancel or page sound plays when the set is in only if it was pressed within the last 0.3 seconds. Every load also forgets which voice earlier sounds took, and turns the voices down before its reset turns them all up.
  • RIPFLOW's info page: Left and Right go through the games, as on its carousel, and the info page stays. They no longer switch drives there. Other themes keep Left and Right for the drives.

Also since v1.0.0

  • RIPGRID's info page draws its rating stars and badges (480P, 16:9, NTSC...) side by side instead of on top of each other. This was the hotfix of 10/12, already in the v1.0.0 download since then.

For theme makers

RIPPCSX2 is PCSX2 v2.9.96 with HDTV output. It shows a front end's 720p and 1080i the way a TV does: 16:9, with screenshots and recordings at 1280 x 720 and 1920 x 1080, and 1080i placed where the console puts it. It works for OPL and RiptOPL themes as well as RIPPS2's.

Watch the beta reel | Talk about it on psx-place | Changelog

Beta: keep your usual loader close by, and tell us what breaks in the psx-place thread or an issue. The sound fix especially wants ears on a real console.