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Rip it: RIPPS2 v1.0.7 beta (build 107)

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@akilluminati47 akilluminati47 released this 19 Oct 21:13

RIPPS2: Test me, build 107

Rip it: RIPPS2 v1.0.7 beta (build 107)

Download RIPPS2.elf (one file, about 3 MB) and put it in place of your old one. Your settings stay in your memory card's RIPPS2 save. New: RIPPS2-languages.zip puts RIPPS2 in your language (copy its LNG folder to the top of a USB drive, the HDD's OPL partition or an MMCE card, then Settings > Display Settings > Language). The theme pack has a new edition (v107: Adapt and Adapt Rx with the new list keys): replace your Adapt folders. RIPGRID and RIPFLOW are built in.

RIPDISC's confirm step: the game, its size and the ISO it becomes Settings in Arabic, right to left with the letters joined Storage: a starred game's star at the start of its row

RIPDISC: your discs, kept (build 105)

  • Launch Disc rips the disc in the drive. After 4.2 seconds a glass panel fades in: RIPDISC. Hold SELECT for 4.2 seconds (a ring fills round it) and the confirm step says what the disc is, its size, how long it should take and where it goes. Confirm, then START. Cancelling asks first, then removes everything written.
  • PS2 games become an ISO in the drive's DVD or CD folder, in your games list. Over 4 GB on a drive that may be FAT32 (USB, MX4SIO, iLink), Open PS2 Loader's 1 GB parts with ul.cfg instead; the internal exFAT HDD keeps one ISO. Left / Right picks the drive. Dual-layer DVDs and ESR discs too.
  • PS1 games become a BIN and CUE in EMBER/games/<Title>/, for Ember.
  • Audio CDs and DVD videos go to your files: Memory Files opens on a new MEDIA folder beside AUDIO, the clipboard reading RIPPED; PASTE anywhere rips it there. A CD lands as WAVs and the keyboard asks for the folder's name; a DVD you made as its VIDEO_TS files (bought films are copy protected and the drive will not read them).
  • How long, up front. The PS2's USB is USB 1.1, about 1 MB a second: a 4 GB DVD to a stick is over an hour, to the internal exFAT HDD far less. After your first rip RIPPS2 remembers the speed your console really got and the next estimate is its own.
  • AUDIO takes any .ogg or .wav as music by its own name (a ripped track needs no bgm_04), and AUDIO and MEDIA get a README.txt explaining themselves.
  • Checked in the lab: a 1.2 GB PS2 game ripped from PCSX2's drive to an exFAT HDD came out byte for byte the source.

RIPPS2 in your language (build 104)

  • 33 languages read all of RIPPS2, not only Open PS2 Loader's settings: French, Spanish, German, Italian, Portuguese (both), Dutch, Danish, Swedish, Polish, Czech, Hungarian, Romanian, Croatian, Serbian, Albanian, Galician, Greek, Russian, Bulgarian, Turkish, Indonesian, Vietnamese, Filipino, Cebuano, Lao, Chinese (both), Japanese, Korean, Ryukyuan, Arabic and Persian right to left with their letters joined.
  • Every script draws: a language that needs other letters has its font in the pack (Lao in Noto Sans Lao, Arabic and Persian in DejaVu Sans), Chinese, Japanese, Korean and Lao lines break where they should, and long words fit (a hint row a translation overfills reads a size smaller).

In game, Storage and Memory Files (builds 106 and 107)

  • POWER OFF is the in-game menu's last choice: the second press turns the PS2 off right there (a disc game keeps the power button).
  • The star sits at the start of the row, titles lined up. Settings > Game Sources > Starred Games Star: Theme, Left, Right or Hidden. A theme's row icon moves to the row's end out of its way.
  • SEARCH FILES replaces MC EXPLOIT INSTALLER in Memory Files' settings grid: any file or folder by name on every started drive, opened in the tree where it is.
  • New theme keys for the games list: star, star_image, highlight (bar, line, none), decorator_all, decorator_ps2 / _ps1 / _app (THEME_KEYS.md).

Underneath (build 103)

  • RiptOPL brought up to 10/18/2026 (548 upstream commits): in-game reset input a busy game can no longer starve, settings saves that survive a failed write, safer IOP resets and VMCs, RetroAchievements fixes, CFG Titles in the lists, a CJK title fallback font, per-game parental locks. RIPPS2's own look and features stay as they were.
  • The version line tells the truth: About, Settings and the boot screen show RIPPS2 v1.0.7-beta (build 107) on RiptOPL v1.2.0-Beta-4032-3cd7f89.

Full changelog | Watch the beta reel | Talk about it on psx-place | RIPPCSX2 for seeing a theme in true 720p and 1080i

Beta: keep your usual loader close by, and tell us what breaks in the psx-place thread or an issue. RIPDISC wants real drives above all: big DVDs, dual-layer games, audio CDs and PS1 discs, and how long they took on your console. POWER OFF in the in-game menu could not be shown in the emulator: tell us how it goes on hardware.