v0.7.3
Fixed
- AC Rally was not detected at all (regression in 0.7.0) — its
acr.exeprocess was missing from the detector's list of known executables.
Changed
- Game auto-detection now identifies the game solely by its executable, matched exactly against the running-process list:
AssettoCorsaEVO.exe,acs.exe/acs_x86.exe,acc.exe/AC2-Win64-Shipping.exe,acr.exe. Also adds AC1's 32-bitacs_x86.exe, which was never matched. - Detection no longer inspects shared memory, and no longer guesses between ACC and AC Rally from tyre-temperature units. A stale
acpmf_*mapping — left by a crashed game or held open by Content Manager / SimHub — is never mistaken for a running game. - A game sitting on its main menu is detected immediately, with no 10-second wait before the overlay commits to ACC.
- The overlay now appears as soon as the game process starts rather than waiting for its first telemetry block; widgets show no data until the game publishes, and the readers connect on their own once it does.
Full Changelog: v0.7.1...v0.7.3