Devotion v0.2.0 - MACETE
- PM models are now functioning as expected.
- New CVARs for PM models -> cg_enemyColors & cg_teamColors.
Example:
seta cg_enemyModel "keel/pm" // Sets all enemies as keel/pm
seta cg_teamModel "doom/pm" // In team games, sets all members as doom/pm
seta cg_enemyColors "222" // Sets all enemies as the PM color green in head, body, and torso without the need for bright shells
seta cg_teamColors "111" // Sets your team's PM color "red" in head, body, and torso without the need for bright shells
color 1 - red
color 2 - green
color 3 - yellow
color 4 - blue
color 5 - purple
color 6 - cyan
color 7 - white
Any color outside of that range will default to white.
Includes all commits up until bb6a557
