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FH2-DualSense v1.0.0

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@alezwork alezwork released this 13 Oct 11:57
· 7 commits to main since this release

First release: DualSense support for Forza Horizon 2 (Xbox One) on Azimuth 0.9.7.

Files

File Where it goes
DualSense.dll <Azimuth>\mods\ the DualSense mod
DualSense.icons <Azimuth>\mods\ the PlayStation icons (needed for the PlayStation look)
Keyboard.dll <Azimuth>\mods\ optional: the keyboard as a gamepad, keyboard icons
azimuth-tls.dll <Azimuth>\data\bin\ the mod loader: rename the original to azimuth-tls.dll.original first

See the README for the installation and the settings.

What's in it

  • DualSense / DualSense Edge over USB or Bluetooth as the game's Xbox gamepad; touchpad, gyro steering, PS button battery display.
  • HD haptics over USB with the engine, rev limiter and gear changes felt in the hands; rumble emulation over Bluetooth.
  • Adaptive triggers driven by the car: ABS-like chatter and lock-up judder on L2, wheel spin and rev limiter on R2, gear-change knocks, crash jolts, free in menus. On/Off in the game's controller settings.
  • Button icons that switch live between PlayStation, Xbox and keyboard looks; the controls screen marks too.
  • Light bar (Rumble / Revs / Static / Battery) and the player LEDs as a rev counter.

The car-driven triggers and haptics are new: the thresholds are first guesses. mods\DualSense.log prints the car's values every 10 s of driving; reports with a log are welcome.