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FH2-DualSense v2.2.0

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@alezwork alezwork released this 21 Oct 01:47
· 1 commit to main since this release

Standalone. The mod is now a single d3d12.dll next to azimuth.exe. It needs no other mods: no FH2 Mod Platform, no Extra Options (both still work alongside it).

Install: put d3d12.dll next to azimuth.exe. Upgrading from 2.0/2.1: delete fh2-mods\DualSense.dll.

New

  • Settings in the game's own menu: Settings > Controls, below the game's rows, in every language the game has. The panel beside them shows the controller's connection, battery and firmware, and three switches test the vibration, the triggers and the lights.
  • Adaptive triggers: ABS pulses on L2 at the grip limit, or a hard pedal when a wheel locks without ABS; the road's texture in the trigger you press; landings jolt.
  • HD haptics: the road under each side of the car (gravel, dirt, grass, sand, cobbles, kerbs), sharper crashes and gear changes, landings, a soft limiter instead of clipping.
  • Menu and event haptics: PS5-like ticks and clicks in the menus, the prize drum ticking by, skills, combos, checkpoints, countdowns, level-ups.
  • Skill combo on the player LEDs.
  • PlayStation button icons no longer need Extra Options.

LICENSE-MinHook.txt: the license of MinHook, which the DLL includes.