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AM2R Android — 1.5.5.11

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@am2r-android am2r-android released this 15 Oct 11:40
· 3 commits to main since this release
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AM2R Android — 1.5.5.11

Builds the Standard or Dual Screen ARM64 Android edition from your own original
AM2R 1.1 Windows ZIP. The installed game runs independently of the autopatcher.

Changes since 1.5.5.10 Hotfix 1

  • Standard: touch controls are sampled before the gameplay input update, avoiding
    the extra simulation-step delay. Physical-controller handling is preserved.
  • Dual Screen: HUD Style offers Large or Minimal for the lower screen. Large
    is the default for new settings; existing choices are preserved. Large uses
    separate health and ammo rows, tall blue energy bars, remaining ammo grouped
    on the left, and the area title on the right. Metroid counters sit above the
    area title with matching panel edges; completion percentage sits at the far
    right of the timer strip. Minimal remains available, and HUD Style is disabled
    when HUD Screen Position is Top Screen.
    One bottom toolbar shows + / - / 1x / Fit Map / Follow during play, and
    Marker / Menu / Unpause on the paused map. All four profile layouts are updated.
  • Dual Screen: adds the Mining Facility map title and drill-chamber background.
  • Dual Screen: uses the dedicated Dual-Screen controller recommendation
    artwork. Standard keeps its original controller recommendation screen.
  • Both games: updated launcher artwork and adaptive icons, clearer application
    names, and Android game-category declarations. Existing package IDs and signing
    compatibility are retained. Game version code increases to 1005006.
  • Both games: optional shared-folder save synchronization through Options → Data.
    Checks run before file selection and after saving. Conflicting changes are held
    for review and recovery copies are retained. Configure a separate file-sync
    app to transfer the folder; see SAVE-SYNC.txt. Manual Backup / Restore remains.
  • Autopatcher: Android installation results are shown directly. Failed installs
    create a local diagnostic file labeled "share this to github issues page",
    with a Share action. Nothing is uploaded automatically. Cancellation is reported
    separately, and the generated APK remains available in Downloads.
  • Autopatcher: native patch-library alignment and APK compatibility diagnostics
    improve support and troubleshooting on newer Android devices.
  • Source: shared game metadata and independent artwork-export helpers are included.
    Cocoon supports manual title/artwork editing; automatic custom-metadata import
    has not been confirmed. Artwork payloads remain outside the code-only archives.

Updates and compatibility
Install over the existing edition to retain its private saves. Do not uninstall
first. Standard and Dual Screen remain separate apps with separate save storage;
use the existing Data backup/restore tools to transfer progress.

AYN Thor has physical test coverage. RG DS, Retroid Pocket Duo / Duo Lite and
AYANEO Pocket DS profiles still await physical validation. The pinned game runtime
has a remaining native 16 KB alignment limitation, so installation on every
16 KB-page device is not guaranteed. Include the new installer report when an
installation fails. Syncthing transfers passed between two isolated Android
emulators and a Linux PC, including conflict handling. Desktop import/export
remains manual. Physical-device sync, Windows/macOS and other services still
need feedback; no network service is built into the game.

Included files
AM2R-Autopatcher-1.5.5.11.apk
AM2R-Autopatcher-1.5.5.11-source.zip
AM2R-1.5.5.11-standard-source.zip
AM2R-1.5.5.11-dual-source.zip
SAVE-SYNC.txt
SHA256SUMS

The source archives retain code, resource definitions and required notices while
excluding image/audio/font payloads, game data, compiled games, patch bundles,
signing keys and revision history. Existing code licenses still apply. The
original 1.1 ZIP and complete playable game APKs are not included.