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SimForge 0.1.2 - Conversational Demo Edition

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@aminezombor aminezombor released this 19 Jul 21:11
· 13 commits to main since this release

SimForge 0.1.2 — Conversational Demo Edition

This release focuses SimForge's proven robotics-authoring workflow into a judge-friendly
conversation: Plan → Build → Export → Simulate.

Highlights

  • Start with a clean chat and blank metric Blender scene.
  • Ask for a wheeled robot with a gripper, review the plan, and explicitly approve the
    checkpointed Blender build.
  • Create a generated warehouse workcell directly in Blender with structured robot,
    collision, sensor, mass, joint, and environment metadata.
  • Export a canonical modular OpenUSD package with physics layers, relative references,
    hashes, reports, and 12 deterministic reopen checks.
  • Run the verified package in local Isaac Sim, retain failure evidence, approve a bounded
    Blender correction, re-export, and rerun a visible 1.2 m waypoint task to a passing result.
  • Prefer a securely stored NVIDIA/Nemotron route while retaining the deterministic local
    fallback and optional OpenAI adapter.

Downloads

  • SimForge-Setup.exe: unsigned Windows installer.
  • SimForge-win32-x64-0.1.2.zip: portable SmartScreen fallback.
  • simforge_bridge-0.1.0.zip: Blender 4.5 LTS extension.
  • SimForge-Warehouse-Sample-0.1.2.zip: sanitized sample project.
  • SHA256SUMS.txt: hashes for every release asset.

Requirements and limitations

Windows 11 x64 and Blender 4.5 LTS are the supported baseline. Blender and Isaac Sim are
not bundled. NVIDIA credentials are entered in Settings and stored with Windows-protected
storage. The installer is not code-signed; use the portable ZIP if SmartScreen blocks it.
The included Isaac workflow is proven on the development machine, which remains below
NVIDIA's published RAM/VRAM minimum, so larger scenes may require stronger hardware.

See the repository README and docs/OWNER_JUDGE_TEST.md for setup and the judge procedure.