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Animatica 0.6.0

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@github-actions github-actions released this 27 Sep 22:48
· 86 commits to main since this release
96ad4c1

What's new in 0.6.0

  • Autoposer — drag a hand, a foot or the hips and the whole body follows. Optional: it runs on your machine after a one-off ≈225 MB download you start yourself.
  • See and shape the plan — key poses as ghosts in the viewport, a motion trail you can drag to repose the body, Set Keyframe, and Waypoints for where the character stands.
  • Variations — one Generate makes several versions of a take; flip between them and keep the one you like.
  • Several characters at once, each with their own prompts or sharing one, reviewed per character.
  • Loop and In place for games — seamless cycles, and In place now removes only the travel, keeping the hips' sway. Edit the root trajectory as a curve.
  • Every take is kept on the NLA as its own named clip; your own action is stashed, never replaced.
  • Safe by design — reviewing, saving mid-review and Reject can't lose your animation; updates roll back if a build fails to load; your session only goes to Animatica Cloud over HTTPS; nothing goes online unless Blender's Allow Online Access is on.
  • Built-in updates, example scenes, Follow Selection, finger shapes.

Full list: CHANGELOG · Privacy and network: configuration guide

Coming from 0.5.x? 0.5 has no updater: install this zip over it (your settings carry over).

Install in Blender 5.0+:

  1. Download animatica-blender-0.6.0.zip below
  2. Edit → Preferences → Add-ons → Install from Disk…
  3. Pick the downloaded zip
  4. Enable Animatica — AI Motion Generation

Sign in with your Animatica account under Preferences → Add-ons → Animatica.

New to Animatica? Watch the video tutorial playlist on YouTube.

Need help? Join the Animatica Discord.

Docs: README · Using Animatica

What's Changed

  • In place takes out the travel path, not the pelvis's motion by @PPierzc in #7
  • In place: find the body on namespaced rigs (the Animatic character) by @PPierzc in #8
  • In place: a run no longer slides back before it runs by @PPierzc in #9
  • In place: check a stop and turn back along the path too by @PPierzc in #10
  • In place: a motion on the spot is left as it is by @PPierzc in #11
  • feat(viewport): Root Trajectory trail by @PPierzc in #12
  • feat(viewport): editable root trajectory, speed colours, trail joints by @PPierzc in #13
  • fix(viewport): trail joints are independent toggles by @PPierzc in #14
  • feat(game): root motion on a ground root bone, facing heading, game export by @PPierzc in #15
  • feat(in place): the root moves along its shape with the body, not at a constant speed by @PPierzc in #16
  • chore: hide Export Game Clip for now by @PPierzc in #17
  • fix: what the 0.6.0 review found before release by @PPierzc in #18
  • 0.6.0: data safety, secure networking, NLA clips, docs by @PPierzc in #19

Full Changelog: v0.5.3...v0.6.0