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Animatica for Blender 0.7.0 — preview 2
Pre-release
Pre-release
Second preview of 0.7.0. Install the zip below in Blender (Edit → Preferences → Add-ons → Install from Disk).
What's new since preview 1
- One floating bar, in the order of the work. Set keys → Generate → Accept → fine-tune, left to right. The Pose / Motion modes (and Alt M) are gone: everything is on one bar.
- Pose a frame in words from the prompt field. The button inside the field switches it to this frame's pose, and Generate becomes Generate Pose (Enter works too). Click it again to go back to the take.
- The Autopose tool. The Autoposer's handles on your character, no control rig: drag, G and R with axis locks, the move gizmo, Ctrl-click on/off, Add Handle for elbows and knees.
- Onion skins and the wormhole. Ghosts of the motion around the frame, drawn during playback too; the wormhole spreads them into a tunnel through time with the motion trail running through it. Ghosts can be posed where they are.
- Edits carry through time. Drag or turn a handle and the frames around follow with a falloff. Reach and Intensity are a small curve on the bar: drag it sideways or up and down. Ghosts and trails re-pose live while you edit.
- Fine-tuning an accepted take adds no keyframes. Edits reshape the take where it is keyed; the live preview shows exactly what you will get.
- Next-step hints above the bar, ending with "Fine-tune it" once a take is accepted.
Fixes
- A jump frame no longer flips the body when posed (the floor sits under an airborne pose), and the Autoposer's own small bias no longer jumps in on the first move.
- Ghosts no longer stay on screen after the character is deleted.
Preview build: expect rough edges. Feedback welcome.