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Legacy Sample Projects (v5.5)
Warning
This page is for Mutable v5.5. A newer version is available — see the v5.8 version of this page.
Download the updated projects for Unreal 5.4 here.
This sample shows how to create a complex model with a lot of customization options. The quality level is for a game with many characters on screen. It also shows how to use it to create a player customization lobby, game-designed created instances to place in a level, and procedural instances created on the fly. It is also the sample that contains the data used for most examples and tutorials in this documentation.
The sample has 2 different levels:
- Village: It's an example of a pre-designed level with character instances designed in the editor like it would be done in an RPG village. There is also a spot where in-game customization of your character can be done.

- Infinite: It's an example of a precedurally genreated map, with random instances of a character. The random instances can be customized by the player as well.

This sample shows how to build a high-end 3D model with the best looking features. It also showcases an example of using Mutable for inanimate objects, in this case a customizable weapon. To work with this sample a workstation with 32Gb of memory is required.

