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Morph Mesh Section
Gerard Martin edited this page Jun 22, 2026
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A Modifier that bakes one Morph Target of the affected Mesh Sections with a given weight. The morph must already exist in the modified Mesh Section's base Mesh, otherwise the modifier has no effect. The weight can be driven by a connected Factor; when left unconnected a default weight of 1 is used.
This modifier has the common modifier properties. In addition:
- Morph Target: Name of the Morph Target to apply to the affected Mesh Sections.