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Remove Mesh Blocks
Gerard Martin edited this page Jun 22, 2026
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A Modifier that removes all the geometry contained in the chosen UV layout blocks from an affected Mesh Section. It helps avoid clipping problems with hidden geometry in assets designed for UV-space clipping.
This modifier has the common modifier properties. In addition:
- Edit UV Channel: UV channel used to define the blocks to remove.
- Grid Size: Size of the grid where blocks are defined.
- Layout: Blocks defined in the UV layout that contain the Mesh to be removed.