Skip to content

Skeletal Mesh Component

Gerard Martin edited this page Jun 7, 2026 · 3 revisions
image

This node represents a Skeletal Mesh Component. When updating a Customizable Object Instance, Mutable will automatically populate all existing Skeletal Mesh Components in the project that are tagged with a Customizable Skeletal Component or a Customizable Object Instance Usage.

image

Note

Right click on a pin to change its type.

Properties

  • Reference Skeletal Mesh: Can be used as a placeholder when the actor has not yet been customized. See Skip Set Reference Skeletal Mesh in UCustomizableSkeletalComponent or UCustomizableObjectInstanceUsage.

Clone this wiki locally