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Releases: apparata/fbx2usd
Releases · apparata/fbx2usd
Release list
1.2.2: Updated README.md
1.2.1: Added Mixamo / Synty bone mapping for animation retargeting purposes
1.2.0: Added a number of new tools
- Added a script that retargets Mixamo animations to custom skeleton.
- Added a fbxaxisconvert command to convert between coordinate systems.
- Added bounding box calculation to fbxinspect and usdinspect.
- Added fbxscale tool for scaling FBX models that may not have the correct unit set.
- Added fbxunit script.
- Added fbxinspect script that does the corresponding FBX inspection as usdinspect does for USD files.
- Added append-fbx-skeletal-animation script for adding animation takes from an FBX file to another FBX file.
- Added skeleton hierarchy section to usdinspect.
1.1.0: Eliminated parent file. Added option directory structure.
- Change _materials suffix to -Materials
- Eliminate the need for the parent file by putting the animation library in the main file.
- Add the option to create a directory structure when exporting.