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PluginUI 0.1.0-beta.2
Pre-releaseSecond pre-release, now built on the official NPlug 0.6.0. All the NPlug fixes PluginUI needed have been merged into xoofx/NPlug and released in 0.6.0, so PluginUI no longer uses a fork. The toolkit, editor and demo are unchanged since beta.1.
As before, everything below is built and checked by the release workflow: unit tests, and the Steinberg VST3 validator 47/47 on x86-64-v3, on x86-64-v2, and on the universal bundle on x64 and on Windows ARM64. It has not been tried yet in a real DAW. Feedback is welcome in the issues.
Downloads
| File | Content |
|---|---|
PluginUI.DemoSynth-0.1.0-beta.2-vst3-universal.zip |
The demo instrument as one VST3 bundle for x64 and ARM64 (start here). Copy PluginUI.DemoSynth.vst3 to C:\Program Files\Common Files\VST3, then rescan the plug-ins |
…-vst3-x64-v3.zip, …-vst3-x64-v2.zip, …-vst3-arm64.zip |
One build per bundle, without the loader |
PluginUI.Gallery-0.1.0-beta.2-win-x64.zip, …-win-arm64.zip |
Every element of the toolkit (NativeAOT, no runtime needed) |
PluginUIEditor-0.1.0-beta.2-win-x64.zip, …-win-arm64.zip |
The visual designer (needs the .NET 10 Desktop Runtime) |
*.nupkg, SHA256SUMS.txt |
NuGet packages and checksums |
NuGet: dotnet add package PluginUI --prerelease, plus PluginUI.Design for design files.
The NPlug adapter, PluginUI.NPlug, is still used from source, together with the NPlug 0.6.0 sources (the external/NPlug git submodule). The reason is that the NPlug.Proxy 2.0.1 package on NuGet still writes ARM64 plug-ins to Contents\arm_64-win.
Requirements: Windows 10 1809 or later, x64 or ARM64. Documentation: https://asm8086.github.io/PluginUI/
What's changed
- NPlug: the
external/NPlugsubmodule now points to the official NPlug release 0.6.0. When the submodule is missing, the build and the generated projects look for a sibling..\NPlugclone. - Documentation and third-party notices updated accordingly.
Full changelog: v0.1.0-beta.1...v0.1.0-beta.2
MIT License. Third-party notices are included in every package.
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