Burger Doom 1.0.0 Released!
- Removed all scaling - video is at original resolution levels of DOS Doom with a fullscreen 3DO size.
- Added back 3DO 'wiggle' bugs of the weapons.
- Fixed the terrible framerate (uncapped and was too fast).
- Fixed the timings of the doors, stairs, lifts, crushers etc.. so that they open at 'normal' speeds and not based on the framerate ticker.
- Fake contrast is removed.
- Fixed the 'chase' of the monsters towards the player.
- Fixed wipe screen speed.
- Fixed monster definitions in info.cpp
You'll need the 3DO img. Search on 'archive.org' for "Doom 3DO.img" (minus quotes). And drop that into the same directory as the executable. Double-click and play.
Sorry a release took so long!
Full Changelog: https://github.com/atsb/BurgerDoom/commits/1.0.0