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Effects

AndrΓ© MΓΌller edited this page Nov 13, 2026 · 1 revision

Effects

Loop 2 runs through four effect inserts, always in this order:

 Loop 2 ──► Bitcrush ──► Filter ──► Flanger ──► Reverb ──┐
                                                          β”œβ”€β”€β–Ί out
 Loop 1 (dry) β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Each insert exists once and has one set of settings, shared by all Loop-2 regions. What differs per region is only whether an insert is on. So you can, for example, send only region C through filter and reverb while the other regions stay dry. Effects apply to Loop 2 only; Loop 1 is always dry.

The effects panel with the BITCRUSH, FILTER, FLANGER and REVERB modules and the insert strip under the Loop-2 lane

Switching inserts per region

There are two places to switch, and both do the same:

  • Insert strip under the Loop-2 lane: each Loop-2 region has four markers (Bitcrush, Filter, Flanger, Reverb, in that order and in the module colours): filled = on, outline = off. Click a marker to switch it; this also selects the region. A region too narrow for four markers shows one combined marker; switch it in the panel.
  • Effects panel: select a region in the Loop-2 lane; each module's switch shows Region and switches the insert for that region. Without a selected region it reads no region and is disabled.

Toggling a switch of the region that sounds is heard immediately. New regions start with all inserts off.

Behaviour

  • The switches follow the Loop-2 region that started last. A drawn silence switches all inserts off.
  • Reverb and Flanger ring out: when a region ends, a region without them starts or the host stops, their input fades out but their tail keeps sounding.
  • Bitcrush and Filter have no tail: switching them crossfades between the dry and the processed signal.
  • An insert that is off passes the signal unchanged.
  • Right-click audition of a Loop-2 region runs through that region's inserts.

Parameters

Drag a slider sideways; a double-click resets it to its default. The settings are not host parameters, so they cannot be automated (see Host Integration).

BITCRUSH

Label Range Default Notes
Bits 1 – 16 8 Bit depth, whole steps.
Rate Γ—1 – Γ—64 Γ—4 Downsampling factor, whole steps.
Mix 0 – 100 % 100 % Share of the crushed signal.

At 1 bit there are three levels (βˆ’1, 0, +1): material peaking below half scale (βˆ’6 dBFS) becomes silent.

FILTER

Label Range Default Notes
Type LP, HP, BP LP Low-pass, high-pass, band-pass (three buttons).
Cutoff 20 Hz – 20 kHz 2.0 kHz Logarithmic slider.
Resonance 0 – 100 % 20 %

FLANGER

Label Range Default Notes
Rate 0.05 – 5 Hz 0.30 Hz Free-running, no tempo sync.
Depth 0 – 100 % 50 %
Feedback βˆ’90 – +90 % 40 % Negative values invert the feedback.
Mix 0 – 100 % 50 %

REVERB

Label Range Default
Mix 0 – 100 % 30 %
Size 0 – 100 % 50 %
Damping 0 – 100 % 50 %

Where effects are stored

The settings and the per-region switches are saved with the project and in presets. Switches belong to Loop-2 regions: they move with their regions when you add or remove boundaries, and they are deleted when you replace Loop 2 (the slider settings stay). A pass slot stores no effects; a replayed pass uses the current switches.

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