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Enabling native AC support for Playerbot support. #27526
Celandriel
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Happy to see since our last talk that a bunch of PRs have been made and merged! |
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There have been a few discussions about eliminating the need for a customized fork for Playerbots. @Takenbacon suggested I start this discussion as a way to track the effort in getting this done.
Ill summarize the changes below in order of impact.
WorldSessionCharSections.dbcfor generating valid bot appearances,EmotesTextSound.dbcand emotes. Not sure if there is a way around this. feat(Core/DBC): load CharSections and EmotesTextSound #27578fix(Shared/DBC): keep DBC string when DB override column is empty #27581
feat(Core/Deps): require Boost.Thread alongside the other Boost components #27584
fix(Core/Database): allow reopening a DatabaseWorkerPool after a failed Open() #27585
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