1.10.0-rc.1
Pre-release
Pre-release
·
768 commits
to main
since this release
What's Changed
- feat: add a debugging UI for the reactive components system by @bdunderscore in #1049
- feat: support renderers other than SMR in MaterialSetter's preview system by @nekobako in #1042
- feat: add heuristic bone mapping pattern for LESSER MOKURI by @Sayamame-beans in #1047
- feat: improve material setter inspector by @nekobako in #1035
- fix: MaterialSetter is not working without ShapeChanger or ObjectToggle by @nekobako in #1043
- fix: some issues with reactive objects not triggering pipeline refreshes by @bdunderscore in #1057
主な変更点
- 新機能:Reactive ComponentsシステムのデバッグUIを追加 by @bdunderscore in #1049
- 新機能:SkinnedMeshRenderer以外のレンダラーに、MaterialSetterのプレビューを対応させる by @nekobako in #1042
- 新機能:LESSER MOKURIのボーン名を登録 by @Sayamame-beans in #1047
- 改善:Material Setterのインスペクターを改善 by @nekobako in #1035
- 修正:MaterialSetter単体ではプレビューが動かない by @nekobako in #1043
- Reactive Componentの変更がプレビュー更新を起こさない問題を修正 by @bdunderscore in #1057
Full Changelog: 1.10.0-rc.0...1.10.0-rc.1