1.14.0-beta.2
Pre-release
Pre-release
·
311 commits
to main
since this release
Version 1.14.0-beta.2
This is a prerelease version. There may be bugs, and API compatibility is not yet guaranteed.
Please: BACK UP YOUR PROJECTS
Notable changes
Fixed
- [#1726] Parameter drivers did not work properly when parameter types were adjusted after merging animators
- [#1728] Menu Items that did not have a reactive component attached to their game object, but did have a child object
with a reactive component, would not function properly. - [#1732] Static (always-on) reactive components would have had lower priority than the FX animator
Changed
- [#1729]
Shape Changercomponents inSetmode will now override priorDeletemode settings. This reverses an
accidental breaking change in 1.13.x. - [#1732] In previous versions of Modular Avatar, static (always-on) reactive components would have had
lower priority than the FX animator. This was a bug and has been fixed in this version; however, it's possible that this
fix might cause some existing gimmicks to have different behavior.
主な変更点
Fixed
- [#1726] 統合中にパラメーターの型が調整される場合、
Parameter Driverが正しく動作しなくなる問題を修正 - [#1728]
Menu Itemそのものに Reactive Component がついてないものの、その子に RC がついている場合に正しく動作しないバグを修正 - [#1732] 完全に固定状態ののReactive ComponentがFXアニメーターより優先度が低い問題を修正